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Fourth Generation Warcraft

Commander / EDH* BRG (Jund)

landseahorse


Thought I'd give these guys a try. Attrition based strategy overall. Whittle down your opponents' resources while expending far less yourself. Tons of tokens and graveyard interaction, with a slight undercurrent of artifacts. The most fun I've had playing Trading Post, that's for certian.

The deck is geared for multiplayer, preferably 4 players. This lends the game some interesting political dynamics. Lots of overlapping interactions and synergy.

Some cards of note:

Illusionist's Bracers - VIP. Doubling up on Shattergang Brothers' effect can rip through opponent's board states like mad. Always the first Hoarding Dragon target.

Marionette Master - Reasonable recurrable token producer. Crazy when you have a decent contingent of artifact tokens, can one shot an opponent or two.

Golden Guardian - Hidden gem. Easy to flip in this contex. Once transformed. it provides solid ramp and repeatable artifact creature tokens. Often it pays for itself the turn it comes in, especially explosive with Ashnod's Altar.

Genesis - Recur all your fun guys, also fills a pod chain spot. Don't see it often enough in Green decks.

Wins through Primal Surge or Protean Hulk into Melira/Murderous Redcap.

Input greatly appreciated.

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Date added 6 years
Last updated 2 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

11 - 0 Mythic Rares

54 - 0 Rares

15 - 0 Uncommons

9 - 0 Commons

Cards 100
Avg. CMC 3.73
Tokens Construct 1/1 C Token w/ Defender, Construct X/X C, Copy Clone, Eldrazi Scion 1/1 C, Eldrazi Spawn 0/1 C, Faerie Rogue 1/1 B, Goat 0/1 W, Golem 4/4 C, Human 1/1 R, Insect 1/1 G w/ Flying, Deathtouch, Ooze 1/1 G, Ooze 2/2 G for Mitotic Ooze, Plant 0/1 G, Satyr 2/2 GR, Servo 1/1 C, Spirit 2/2 C, Treasure, Worm 1/1 BG, Zombie 2/2 B
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