pie chart

pie chart For you... blocking might be a problem.





Concept: Red aggro.

What You Do: Use cards like Crossway Vampire , Traitorous Blood , and Nightbird's Clutches to make sure cards like Bloodcrazed Neonate and Stromkirk Noble swing through.

There's nothing quite like a first turn Stromkirk Noble followed by a second turn Furor of the Bitten . There's also nothing quite like a second turn Bloodcrazed Neonate followed by a third turn Curse of Stalked Prey and Furor of the Bitten ... come turn four, you have a sitting pretty 6/5 Bloodcrazed Neonate that's only ready to get bigger.

This is a swing out deck. All in. Get them before they get you.

Other: DESPERATELY seeking comments. +1 if you like it, please. Thanks for looking.

Credit: @Uphoff for the Volt Charge suggestion. @EC4L for the Tezzeret's Gambit addition. @OmegaSerris for the Hero of Oxid Ridge addition.




timeishell says... #1

Seems...decent there seem to be too many variables for it to work properly. Also it looks very weak against a decent control deck. I'd have to play it to say anymore, but why Sulfur Falls in a mono-red?

December 17, 2011 7:41 a.m.

scholar says... #2

@timeishell, 2x Desperate Ravings .

Also, I love the pumpable creatures like Stromkirk Noble and Bloodcrazed Neonate , but your opponent's blockers usually become a problem before they can really reach their glory. Thus the conception of this deck was born. With that variable out of the way, all you really have to worry about is removal like burn or Oblivion Ring which your opponent would be playing anyway. At least the blockers are taken care of.

December 17, 2011 7:46 a.m.

Uphoff says... #3

December 17, 2011 8:05 a.m.

mtuchler says... #4

Stormblood Berserker gets counters for Volt Charge , and is difficult to block. Its perfect! I would replace the Crossway Vampire s with them. Another good card is Ruthless Invasion .

December 17, 2011 9:16 a.m.

scholar says... #5

@mtuchler, hmm.. your Stormblood Berserker idea seems like a great addition. It's up for discussion and would like to consider more input on it. I'm not so sure I'd be comfortable replacing Crossway Vampire with it though, I need more convincing.

December 17, 2011 9:21 a.m.

mtuchler says... #6

Crossway will only activate for one turn. After that, its just a 3/2. Stormblood will be unblockable consistently and can rack up counters with the Curse. It would also work better with a full set of Volt Charge .

Also, if you are using the Curse of Stalked Prey and you use Traitorous Blood , the attacking creature will get a counter, but it will keep it when it goes back to their side. I would use, again, Ruthless Invasion

December 17, 2011 9:32 a.m.

scholar says... #7

@mtuchler, the thing is, with the addition of Stormblood Berserker , cards like Rakish Heir and Vampiric become useless with Stormblood Berserker on the field.

I'm not too worried about the +1 from a Traitorous Blood and Curse of Stalked Prey combo... if it gets to the point where I'm starting to Traitorous Blood , with an aggro deck, it's likely that I'll get them before they get me.

December 17, 2011 9:35 a.m.

OmegaSerris says... #8

Wow, no Hero of Oxid Ridge ? That's like the Red Overrun (pseudo-trample)

Panic Spellbomb might be nice for particularly annoying blockers (Phyrexian Crusader ) and it replaces itself.

Tectonic Rift could be a nice anti-control card. Knock out that Dual land or even an Inkmoth and swing unobstructed.

December 17, 2011 10:38 a.m.

Tumble Magnet would work well here especially with the Volt Charge s keeping counters on it. i understand if you want to keep it standard, but if not then you open up a whole bunch of other cards you can add.

December 17, 2011 11:04 a.m.

EC4L says... #10

hi, my thoughts:You've got nothing to beat kill spells/Day of Judgement.you might drop all your hand down by turn 3-4 (lets say you start with 3 lands, 2 enchantments, and 2 creatures).if they cast Day of Judgment turn 4, card:Black Sun's Zenith turn 4-5 or even Whipflare , Slagstorm or just a pair of black kill spells, you might lose 2+ for 1, since if they kill spell a creature enchanted by Furor of the Bitten you lose a lot more.

I think you need something that will come back. or wont fear a kill spell. I think of card:Chandra's Phoenix, although you dont got a lot of instants/sorceries here. so, I'd consider card:Tezzeret's Gambit. it's a draw engine that makes your creatures with counter on them stronger, and it's 2 cards for 3 mana and 2 life...worth it for an agrro deck.

December 17, 2011 11:50 a.m.

OmegaSerris says... #11

@EC4L That's whats called 'over extending'. Usually if you are doing pretty well (more/bigger creatures, answers to what they are doing, etc) you want to hold back a bit, just in case they do what you mentioned and wipe the field. After playing for a while, you tend to get a feel for the game. You can anticipate what might be in an opponent's deck just based on the colors and seeing a few spells and how they might use them, then play around that.

I do agree though, card:Tezzeret's Gambit would be pretty good here, especially with that proliferate.

December 17, 2011 12:10 p.m.

timeishell says... #12

I like the changes, much better than when I viewed it this morning. +1

December 17, 2011 1:53 p.m.

timeishell says... #13

I like the changes, much better than when I viewed it this morning. +1

December 17, 2011 1:53 p.m.

mtuchler says... #14

You have 2 extra Traitorous Blood in your sideboard, and 4 mainboard. I would use 2 more Shrines instead against control or possibly 2 Volt Charge (Remember, volt charge can get rid of most small blockers)

December 17, 2011 3:15 p.m.

scholar says... #15

@mtuchler, thanks for pointing that out.

December 17, 2011 3:16 p.m.

Uphoff says... #16

In all honesty, you need more land. Look at my B/R version of a vampire deck for innistrad and maybe you'll get some ideas. :) http://tappedout.net/mtg-decks/br-vamps-15/

Bu the reason I say more land is a 5 drop with only 20 lands (two of which you sac) seems like the 5 drop will just be a dead draw in most cases and you will get stuck on just a few lands some games where you can't cast enough spells to win the game. 20 lands will average 3-4 lands if the game goes on a while (which you don't want with aggro) and in some games just completely screw you with one or two lands.

December 17, 2011 5:38 p.m.

Alex343 says... #17

its really difficult to get the 5 drop creatures out with so little mana...

December 17, 2011 5:59 p.m.

Alex343 says... #18

it seems like you might have trouble with spot removal. i played a few games and you only get one big vamp and maybe one other guy out

December 17, 2011 6:06 p.m.

parasitian says... #19

take out 2 Traitorous Blood s for Volt Charge s

December 17, 2011 8:09 p.m.

OmegaSerris says... #20

I'd really like to see Hero of Oxid Ridge in here, possibly over the Falkenrath Marauders . I mean, he is hasting, he pumps everyone, and he makes most utility, tokens, and walls unable to block. He just seems to fit the deck so nicely. Am I missing something that makes him bad for the deck?

December 17, 2011 9:55 p.m.

borosgruul2 says... #21

y no Panic Spellbomb ? +1

December 17, 2011 10:24 p.m.

goo101 says... #22

hmm... i find spot removal andcouters to be a problem, i might splash white or green for some extra stuff, and i really think Crossway Vampire is not a good card, not for this deck, card:Gideon's Lawkeeper keeps one locked down every turn, and costs 1, i know he isnt pumped by vamp stuff but still, if you splash blue, you could throw in Negate or Mana Leak for anti removal, or a bit of removal or your own, you can than also put Spectral Flight instead of Furor of the Bitten

December 17, 2011 10:51 p.m.

Theename says... #23

It is awesome and I plus 1. But what about control decks with little to no creatures?

December 17, 2011 11:42 p.m.

mtuchler says... #24

For control, I would suggest siding in Shrine of Burning Rage , which most U/B Control can do nothing about.

December 17, 2011 11:48 p.m.

fireteam says... #25

December 18, 2011 2:59 a.m.

scholar says... #26

@fireteam, lol I literally just dropped them for 2x Hero of Oxid Ridge .

December 18, 2011 4:27 a.m.

OmegaSerris says... #27

On 20 land that were a tad slow for this deck. As others have mentioned, in playtesting they end up dead unless you are lucky to hit the fifth land. They also didn't provide as much as an impact in the game as a Hero of Oxid Ridge does. Both have haste, but Hero starts bigger. Both have evasion, but Hero effects your whole field. And Marauders don't pump everyone else.

December 18, 2011 4:32 a.m.

mrkmiles says... #28

Reckless Waif  Flip  FlipMTG Card: Merciless Predator or you don't like flip cards?

+1 because I Love the combos you can do with Hero of Oxid Ridge (Curse of Stalked Prey , Furor of the Bitten , and Traitorous Blood ).
December 18, 2011 8:40 a.m.

generalmoepie says... #29

throw in 4 Sulfur Falls instead of four mountains for Spellskite and card:Tezzeret's Gambit.

December 18, 2011 11:50 a.m.

i like it. an interesting take on vampires. this is why i love innistrad so much, vampires have a good deal more variety now.

December 22, 2011 12:41 p.m.

I really like the deck! It's fun and aggressive. I have to say, though, I agree with some of the people who are suggesting either Tumble Magnet or Panic Spellbomb . Both are great cards, and they get around pro red cards like Phyrexian Crusader or Etched Champion . Tumble Magnet can also tap down non-creature permanents, which just opens up another control option. I definitely think one of them should be in the sideboard.

My opinion: -2x Elixir of Immortality , +2x Tumble Magnet

Anyway, +1 from me!

December 22, 2011 2 p.m.

danman9914 says... #32

I would definitely replace Traitorous Blood with Volt Charge. More proliferation and you'd rather remove a creature than take control of it for 1 turn.

December 25, 2011 6:43 p.m.

This is a wonderful RDW. but the prob is you have no cover from removal and snapcaster flashin around that good ol removal and then blade decks just get war and peace and ur f-u-c-k-e-d. also if u get day-ed (or any board wipe) that gets gg and they drop wurmcoil. :(. but if u can get some air support (aka protection from spell slaughter) then it can kill annoyingly fast

December 27, 2011 1:05 a.m.

jambarama says... #34

I wonder if it is worth adding some R/B duals for 2x Stromkirk CaptainMTG Card: Stromkirk Captains. Sure the duals are pricey, but seems like a pretty good fit. I'm not wild about Furor of the Bitten MTG Card: Furor of the Bitten , some removal might fit in better - I love Arc TrailMTG Card: Arc Trail but ShockMTG Card: Shock would keep the same mana curve.

March 23, 2012 12:37 p.m.

Mars200 says... #35

I'd say Act of Aggression over Traitorous Blood

Lose the trample from blood, but gain the instant speed in act of aggression.

March 23, 2016 11:23 a.m.

Please login to comment

Compare to inventory
Date added 5 years
Last updated 5 years

This deck is Modern legal.

Cards 60
Avg. CMC 2.27
Folders Red Vamps
Top rank #7 on 2011-12-21
Views 5267