A colourless voltron equipment deck with a tiny little 1/1 commander at the helm. Plan A is to load up the thopter with equipment and fly in for commander beats.

Hope of Ghirapur's real advantage is its cheap casting cost and natural flying. Ideally, I'd like to keep the CMC low so I can cast Hope on turn 1 and start flying in for damage on turn 2. Ideally by turns 3/4 I've started equipping gadgets so Hope is dealing more than 1 damage per turn.

Plan B involves using the same equipment on other creatures:

Maybeboard contains the things I plan to add over time as budget permits.

Inspired by Kugisho MXY7 Ohka *Extreme Budget* and Hope, and all her implements..

Suggestions and comments welcome.


Updates Add

After some good feedback and mulling things over, I'm making a few little changes:

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This looks sweet!

What about just adding some solid creatures like Wurmcoil Engine and Steel Hellkite?

Also, cards like Spine of Ish Sah are really good if you have sac outlets.

Batterskull and Sword of Fire and Ice are also really good but probably not good for a budget....

Strip Mine also seems really good, really in any commander deck, but doesn't hurt your mana base in this one at all. You could also run Crucible of Worlds with that and make everyone not like you.

Ooh yeah Lightning Greaves! I think it's probably worth it to have redundancy with Swiftfoot Boots to protect whatever you need to.

In the end I think you should stick to your plan rather than change up the deck a bunch because it already looks so fun and really quite good.

Have fun with it.

Scry 4.

January 3, 2018 5 p.m.

I like the look of this! Let me know what you think of mine!

January 3, 2018 8:22 p.m.

Surestrike Trident is hilarious with Brass Squire and Clock of Omens makes it even better.

January 4, 2018 2:18 a.m.

Also Not of This World can serve as some much needed protection for your hope once it gets beefy.

January 4, 2018 2:24 a.m.

cyrusthelin: Thank you for all the suggestions! As for adding some solid goodstuff creatures, I tried to stay away from it. I want a big pile of artifacts available so I'm almost guaranteed to hit them early game and be aggressive with my little thopter. I considered a bunch of the usual strong artifact creatures but figured I should stick to the plan and not dilute the deck too much. Having said all that, Steel Hellkite is awfully tempting when I'm so limited in colourless removal options.

I think I'll pass on Batterskull due to my budget and the high CMC/equip costs.

Sword of Fire and Ice is definitely on my list for when budget allows (someday I'll complete full cycle of 5 swords).

Similarly, I'll definitely add a Strip Mine (someday!) instead of the Ghost Quarter I have today. Don't think I'll go the whole Crucible of Worlds route though - it's not really aligned to my master strategy (and if I had a Crucible, I'd toss it in my Azusa deck ).

Lightning Greaves sounds like a good idea - but it's a trap! Shroud prevents you from targeting your own creatures, meaning once I equip the Greaves, I can't equip anything else! So I have to pass on the Greaves (as well as a Whispersilk Cloak).

I had Spine of Ish Sah in here for a bit but then took it out because I only have one sac outlet and without more, the Spine is pretty clunky. Scour from Existence is a little more direct.

calexander: Yours is the original Hope of Ghirapur commander deck! It definitely looks fun, I studied it when I built this deck ;)

TheCatHerder: Whoa - I'm gonna have to think about Surestrike Trident. That could be really tricky, I like it!

I'm Not a Fan of Not of This World. I used to run it in an Eldrazi deck I have but I feel like it's too conditional (and sometimes just win-more) to take up a slot in the deck. The games where I drew the card, it just sat useless in my hand. It wasn't until later game when I was dropping big scary threats and already ahead of everyone that it had any effect. I guess I've been burned on it before and now I'm hesitant to spare a slot for it.

January 4, 2018 3:30 a.m.

when I saw the title, i was ready to tell your commander wasn't legendary, I guess I was wrong!

January 10, 2018 12:32 p.m.


January 10, 2018 2:24 p.m.

If you can afford it add Dark Depths to combo with Thespian's Stage. Another expensive upgrade could be Wasteland.

January 12, 2018 11:56 a.m.

Some cheap power boosters you may be missing out on (do take note that there really isn't any expensive versions of these effects in colorless that I could find):

Golem Artisan, Leering Emblem, Scroll of the Masters, Sword of the Chosen, Tower of Champions (very expensive, but worth?), Energy Chamber, Power Conduit (only if you altered your build use the prior card I'd say), and Puffer Extract (if you're feeling desperate)

I would recommend more "pull lands from the deck" type of ramp as well, but that is a personal preference and you my not find it works for you.

January 13, 2018 6:10 p.m.

Compare to inventory
Date added 1 month
Last updated 5 days
Exclude colors WUBRG

This deck is Commander / EDH legal.

Cards 100
Avg. CMC 3.00
Tokens 1/1 Eldrazi Scion, 2/2 Wolf
Folders Uncategorized, Commander / EDH, cool commander decks, Reading, edh decks, saved from web, Commander Ideas, janky deck ideas, Uncategorized, Rando Fun, See all 18
Top rank #4 on 2018-01-08
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Revision 15 See all

5 days ago)

-1 Champion's Helm main
+1 Everflowing Chalice main
-1 Scrap Trawler main
+1 Champion's Helm main
-1 Foundry Inspector main
+1 Foundry Inspector main
+1 Scrap Trawler main
-1 Everflowing Chalice main
+1 Ghostfire Blade main
-1 Buried Ruin main
+1 Buried Ruin main
-1 Ghostfire Blade main