Description

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Want to have some fun on the kitchen table while keeping money in your wallet? Look no further than this R/G energy Fling deck. It can break your friends without breaking your wallet. You will be flinging your way to victory in no time.

This deck is built around the cards Fling and Electrostatic Pummeler.

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The fastest way to win with this deck is to build up a reserve of energy, pump the Electrostatic Pummeler and attack. Then fling it for the kill.

To do this, let's look at the cards that we are playing.

Creatures

Electrostatic Pummeler - The Most important creature in the deck. Has the potential to get massive with pump spells and it's ability. Then makes the best fodder for a fatal fling.

Voltaic Brawler - An energy producer that also makes for an ahead of the curve attacker. Fits will into the two drop spot and also makes great fling fodder.

Longtusk Cub - Potentially the best energy producing creature. It makes a great attacker. Also, works well as an energy sink late game that can be flung to get in the last few points of damage.

Servant of the Conduit - Produces energy and helps us produce more mana if need be. Also, makes for a great blocker.

Bristling Hydra - Produces a lot of energy and can be difficult to remove.

Rhonas the Indomitable - Pumps our creatures at instant speed, gives them trample and is difficult to remove.

Pump Spells

Blossoming Defense - The most important pump spell because it helps protect our creatures from removal. Usually should be saved to protect an Electrostatic Pummeler, but works well with other creatures too, especially if you want to fling them.

Invigorated Rampage - A versatile pump spell that can help us get damage through with one creature or two. Giving a power buff and trample is very helpful to any creature we attack with, but especially the Pummeler.

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Other Important Cards

Aether Hub - Produces energy and fixes mana.

Attune with Aether - This card is extremely important. We only run 20 lands, so the ability to grab a land and get energy cannot be overstated. Our deck can easily operate off of 2-3 lands, but making sure we get there in the early game is very important.

Harnessed Lightning - The only mainboard removal we run. It creates energy and can remove most problematic blocks in the early game the prevent us from getting in early damage.

Sideboard

This is the section that needs the most help. Obviously your sideboard should vary based on your local meta, but this is the one that I have put together for now.

Lathnu Hellion Brought in as an additional energy producer/fling target. Great for killing planeswalkers the turn after they come down.

Abrade - A good all around card. Destroys small creatures and artifacts.

Magma Spray - Brought in against decks that run recurrable threats like Earthshaker Khenra and Scrapeheap Scrounger. Also works well to sneak in the last points of damage and exile The Scarab God.

Other Cards I am Considering

Aethersphere Harvester - A potential sideboard piece to help stabilize against decks with a lot of sorcery speed removal or that try to beat us in a damage race. It is a great way to make/use energy and later in the game it could be an ideal target for a pump, attack, and fling. The only thing I don't like is that it costs three mana and needs other creatures on the board to function.

On a Budget?

The easiest ways to cut the cost of the deck are to get rid of Rhonas the Indomitable and to not run Sheltered Thicket. Also you can save a bit more by running budget artifact removal and burn spells over Abrade.

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That's all for now, if you like the deck please +1 it.

Please let me know if you have any suggestions for this deck. I am always looking for ways to make it better/more consistent.

Updates

Comments

clayperce says... #1

Elmoisamac,
I love Fling with Pummeler, and it's always cool to see a new approach. And a big +1 for your write-up.

  • You may want another Land in your sideboard, for when you bring in the high-CMC spells.
  • I've found Manglehorn is great for the Aetherworks Marvel match-up, and Prowling Serpopard superb for Control. Never mind though if they're not a big part of your meta!
  • You mentioned Built to Smash. I know it's kind of a Pummeler staple, but I'm not a fan. I've just been stuck with it as a dead card in my hand too many times ... wishing it pumped on Defense, or gave Trample to non-Artifact Creatures.

Finally, you might want to drop by the All Things Pummeler thread sometime. I'd love to add your voice to the conversation there!

Draw well!

June 2, 2017 3:31 p.m.

Elmoisamac says... #2

Thanks clayperce I am glad you enjoyed it. Thank you for the suggestions, I am definitely going to add Manglehorn to the sideboard and I will consider adding Prowling Serpopard as well. Also, I will look at that thread because I am sure there are some great ideas in there that I haven't considered.

June 6, 2017 12:47 a.m.

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41% Casual

59% Competitive




Compare to inventory
Date added 6 months
Last updated 1 month
Legality

This deck is Standard legal.

Cards 60
Avg. CMC 2.13
Folders test, AMONKHET BUILDS I WANNA SPEND ALL MY MONEY ON, megnézendő, Return 5/24/17 - Amonkhet, Standard
Top rank #47 on 2017-05-16
Views 2311