Flame-Chained

Standard Argy

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5th Place at Standard Showdown 4-3-1 —Feb. 22, 2018

Still making some silly plays. Lost one match through incredibly bad draw.


1-1 Control Approach of the Second Sun

This deck is straight out Control Pre-Sideboard, then becomes an Approach deck after Siseboarding.

He got super unlucky in the first game by just not drawing into any Control spells, other than Censor, and Supreme Will. He got me with Censor once, then I played around it, but he had to end up using his Supreme Will to draw. He tried to cast it again from his Graveyard with Torrential Gearhulk, but I used Scavenger Grounds in response to Exile it first.

It wasn't long before I got Tetzimoc, Primal Death, and Twilight Prophet on the field, and was able to do quite a bit of damage to him. I started drawing cards like a boss with Twilight Prophet. They were all either lands or one drops, but they helped me stay on curve, and let my draw for turn have more value.

He eventually started to Exile my Creatures with Profane Procession  Flip, but by that time he was within Cut / Ribbons range, and I had two in my Graveyard that finished him off.

I Sided in Lost Legacy and Gonti, Lord of Luxury, for the Approach matchup.

Then, like an idiot, I cast the Lost Legacy in my opening hand on Turn 3, and it was countered.

How much of a loser did I feel when he tapped out to cast his first Approach of the Second Sun? It wasn't until then that I realised that was how I'd told myself to play Lost Legacy. The turn after he tapped out.

I counted down the cards he drew, and tried to Gonti it out of his deck, but his Essence Scatter stopped me and it wasn't long before he cast it again.

NEXT time, let him tap out THEN cast Lost Legacy, Argy.

Time ran out for our third game.


1-2 Control

This was a mirror match.

He beat me in the first game by out-pacing me with Creatures.

I added my Gontis, and Lost Legacy in for the second game, and trounced him.

It was quite funny, at one point he was explaining to me how Cut / Ribbons worked. In response I just Exiled his Graveyard with Scavenger Grounds.

Then he ended up with a couple of Earthshaker Khenra in there ... so I Exiled it with Scavenger Grounds again!

I eventually got Angrath, the Flame-Chained on the field, and started picking away at his life and his hand.

During the course of the game I got three of my four Lost Legacy on the battlefield.

I had made some notes during the course of our first game of what to take.

I grabbed The Scorpion God, then Glorybringer, then Hour of Glory.

It was helpful to be able to look through his deck, and see what he had Sideboarded in.

I eventually got him down low enough on life that I was able to play Cut / Ribbons from my Graveyard, for the win.

The next game my draw was hopeless.

I had to go down to five cards, and as a result I was just colour screwed, waiting for . He finished me off before I could even get into the game.

Basically I lost that game due to draw.


2-0 Merfolk

This is my best match up, and it showed.

Poor fellow just couldn't make any Creatures stick.

I eventually got Angrath on the field and put him in the uncomfortable position of having to play any card he picked up straight away.

I got Tetzimoc on the field, hit with it next go, used Angrath's ultimate (I had a second copy in hand), and was able to kill him without having to use the Cut / Ribbons in my Graveyard.

Game 2 was just as bad for him.

Three turns in a row he tried to Explore with a Jadelight Ranger, but I either killed or Exiled it, before its trigger could resolve.

He got Rhonas the Indomintable on the field, but I kept killing all his other Creatures, so he could never use it.

I ended up killing him through straight beat down with Tetzimoc. He looked so sad when I played it, as he knew it could block his Rhonas the Indomintable|Rhonas for days.

At one stage he went to block Tetzimoc with Rhonas the Indomintable|Rhonas, and I had to point out to him that it couldn't, because it was his only Creature. It pays to know the cards.

I ended up Exiling Rhonas the Indomintable|Rhonas with Vraska's Contempt anyway, and eventually whittled away his life with my 6/6.


I only saw Glorybringer once all night, against Control, and it was destroyed straight away.


Tetzimoc was great, yet again. I got to kill a few Creatures with it on its way on to the field, but I often played it when I had just six mana, and it still did a good job.

6/6 with Deathouch is no joke.


Metalspinner's Puzzleknot got me out of trouble a few times, once when I needed a mana source.

It gave me an extra 3 damage one game, when I destroyed a Creature with Unlicensed Disintegration.


I did more combat damage tonight with Twilight Prophet than I have before.


I replaced a Scavenger Grounds with a Mountain just prior to the match, and that seemed to make me less screwed for than I had been at my last FNM. I mostly had a Scavenger Grounds to sac when I needed it. I used a LOT of those lands to Exile graveyards, tonight.


I did use Ifnir Deadlands on a few occasions to get rid of Creatures, when I didn't have an appropriate removal spell in hand.

They are proving to be very handy. I only needed to hit myself for life with one, just a few times tonight.


Happy with how this deck is playing.

Just need to tighten up some of my interactions with Opponent decks.

If you actually read these match reports, write "Holla!" in the Comment section of this deck.

Atroxreaper says... #1

I hear ya on approach why I had to add glorious end in my RDW to beat approach. That card is busted but meh.

February 16, 2018 4:56 p.m.

Argy says... #2

Atroxreaper at least I have eight chances to stop it, now.

The four Lost Legacy weren't doing it for me.

February 16, 2018 5:31 p.m.

Atroxreaper says... #3

True Dat

February 16, 2018 5:37 p.m.

Ardawg123 says... #4

I would cut the dispossess,Doomfall,duress and supernatural stamina for rekindling Phoenix

February 18, 2018 9:08 a.m.

Argy says... #5

Ardawg123 none of those cards are in my deck.

They are in the Maybeboard.

For what reason would you include Rekindling Phoenix?

I tested with it, and the other Creatures were far better.

This is a Control deck. Everything it does seeks to Control the Opponent.

Yes, the Phoenix is annoying, but it doesn't kill Opponent Creatures, or take their cards, like the other Creatures in the Deck do.

You don't want too many Creatures in a Control deck, so it's EITHER Rekindling Phoenix OR Glorybringer OR Tetzimoc, Primal Death.

The last two Creatures help so much more with the Control aspect.

It could replace Twilight Prophet, but the card draw and life in the late game is proving to be valuable.

Gonti, Lord of Luxury is necessary in the Sideboard against Approach of the Second Sun decks.

Thanks for the idea, but at this stage it's a no go.

Do you know how to link cards? It's much easier to know what you're talking about, if you do.

The tutorials on your Profile will teach you how.

February 18, 2018 11:38 a.m.

Ardawg123 says... #6

Oh my mistake I didn't see they were under the Maybe board.Sorry I didn't link the cards I don't comment much

February 18, 2018 10:23 p.m.

vasarto77 says... #7

Why are you exiling cards in the graveyard if you want Angrath's ultimate to go off. That is the exact opposite that you want to happen.

February 19, 2018 9:23 p.m.

Argy says... #8

vasarto77 it's just a fail safe option for an Opponent resolving The Scarab God, or Torrential Gearhulk.

In actual play, Angrath, the Flame-Chained doesn't usually hit its ultimate.

It usually just slowly picks at my Opponent's hand, and life total.

If you can think of another way of Exiling all the cards in my Opponent's Graveyard at once, without Exiling all of mine, I'm all ears.

February 19, 2018 9:37 p.m.

Argy says... #9

I can fill their Graveyard back up again fairly quickly, anyway.

February 19, 2018 10:41 p.m.

Argy says... #11

I appreciate the suggestions, but emptying my Graveyard hasn't been a problem, as of yet.

I'll look into Scarab Feast, if it starts to be.

February 20, 2018 12:16 a.m.

vasarto77 says... #12

I also have a deck that uses the same planeswalker, but mine uses a few burn spells and black and red zombies....it's terrible right now lol. How does yours do in normal games right now? Not very good at standard right now, and most of my focus is trying to refine my modern deck that I just made that I might even need to tear apart and add a third color onto.

February 20, 2018 1:39 a.m.

Pabs4444 says... #13

What is the goal of the deck? I personally chose to go down the path of discard with Angrath to fill up the opponents graveyard. It works best against control decks because the enchantments Torment of Scarabs, Raiders' Wake, and Cruel Reality are doing the majority of the damage, making their boardwipes not nearly as effective.

February 20, 2018 3:31 a.m.

Argy says... #14

vasarto77 it's a bit early for me to tell how this does at tournament level.

I can tell you that it thrashes most Creature decks.

I need to play it against more Approach of the Second Sun decks, to see if the new tweaks to it works against those.


Your deck sounds very different. Almost Aggro. This is Control.

February 20, 2018 3:34 a.m. Edited.

Argy says... #15

Pabs4444 read my extensive description if you want to know how this deck works.

February 20, 2018 3:38 a.m.

Pabs4444 says... #16

Also, Silent Gravestone shuts down The Scarab God while keeping the cards in the graveyard in the event that you reach the ultimate. Twilight Prophet seems too slow, only because you are dependent on having the cities blessing. Have you considered Glint-Sleeve Siphoner? I don't see it in your 'already considered' section. It's great early-mid game, provides a body that can attack in early and easily against all decks due to menace, provide card advantage, and is also another way to get more energy for Harnessed Lightning. In the event you play against Approach, you can cast Harnessed Lightning just for the energy and use Glint-Sleeve Siphoner to turn that energy into card advantage. Do you mind if I share one of my versions of the deck?

February 20, 2018 3:43 a.m.

Argy says... #17

Pabs4444 you've joined this discussion late.

Glint-Sleeve Siphoner has already been talked about.

I will add it to the list of rejected cards.

Twilight Prophet has been great.

This is a Control deck. It wants a long game. Plenty of time to get the City's Blessing, which I have discussed ad nauseum above.

Sorry, but I'm not really interested in looking at a different version of this deck.


This deck has been doing its job.

Someone has just come along and assumed that Scavenger Grounds is not right for this deck, and lots of other people have jumped into the discussion based on that.

This deck can still win if Scavenger Grounds is used.

It just takes a bit longer.

All the extra cards people have been suggesting dilute what this deck wants to do.

February 20, 2018 3:57 a.m.

Pabs4444 says... #18

No need to be sorry; that is why I asked instead of jus simply posting it. I appreciate your quick responses. Have you considered Silent Gravestone for against The Scarab God? It also is another artifact to help in the event you have Unlicensed Disintegration. If you don't mind me asking, what was it about Siphoner that did not work out? Has Evolving Wilds been considered at all in the mana base? It is the easiest way in Standard to guarantee a revolt on Fatal Push in Standard.

February 20, 2018 4:09 a.m.

Argy says... #19

I don't think Silent Gravestone will work in my meta, with so many copies of Abrade running around.

They are loathe to Abrade my Metalspinner's Puzzleknot, as that is seen as a bit of a waste.

I think they will find Silent Gravestone a more worthy target.

February 20, 2018 4:14 a.m.

Argy says... #20

Pabs4444 again, this is a Control deck.

It does not want any more slow lands, as it needs to stay on curve.

Metalspinner's Puzzleknot can be sacced to trigger Fatal Push if needed, but with Harnessed Lightning, Cut / Ribbons, Unlicensed Disintegration, and Vraska's Contempt in the mix, I rarely need to trigger Fatal Push.

February 20, 2018 4:19 a.m.

thegr8jr says... #21

could you please by any chance update the sideboard notes :)

February 20, 2018 7:35 a.m.

Argy says... #22

thegr8jr aha! Here I thought I was the only one who referred to those.

I was meaning to do that and got lazy.

I'll fix 'em now, chief.

February 20, 2018 12:27 p.m.

sportcarracer says... #23

I hate to punch you in the guy like this but your deck is just too............. FUN LOOKING! If I had the extra money I would try this deck because it looks fun. Nice deck. Thats a +1 from me.

February 21, 2018 3:53 p.m.

Argy says... #24

Thanks sportcarracer.

I'm going to guess that you meant punch me in the gut, because StuBi is my guy, and I don't think he would appreciate the violence to his person.

This deck is fun to play if you crush someone who thinks they are better than you, not so fun if you can see your Opponent's shoulders drop.

February 21, 2018 4:37 p.m.

thegr8jr says... #25

can confirm this deck is fun to play, tried it at showdown today, only thing i couldnt deal with easily and effectlively was early card draw . i was suggested to run gifter aetherborn and glint-sleeve for early drops and treasure maps instead of the puzzlenots.

thanks for the sideboard :) and i hope it can be made better :)

February 21, 2018 5:46 p.m.