Description

This was a standard deck during the innistrad-scars standard

This deck is built around the fight mechanic

the best scenario is to pair Nightshade Peddler with Predator Ooze, and have the ooze fight opponent's creatures.

But even if I don't achieve that interaction, there are still a lot of other creatures who fight well. such as Viridian Emissary, Strangleroot Geist, Wolfir Avenger Garruk, the Veil-Cursed  Flip, tokens and Vorapede

All suggestions are appreciated.

minosmagnus says... #1

Lmao, I thought about it but never really saw how to put it together. This's just mean, and I like mean. The suggestions I would make is to replace the shaman with the standard version which is Viridian CorrupterMTG Card: Viridian Corrupter. To make this standard that is.

May 11, 2012 11:12 a.m.

Sam_I_am says... #2

thank you for bringing that to my attention.

Viridian ShamanMTG Card: Viridian Shaman was an accident. I fully intended for that to be Viridian EmissaryMTG Card: Viridian Emissary. I fixed that now.

May 11, 2012 11:22 a.m.

Witteee says... #3

Somberwald SageMTG Card: Somberwald Sage is awesome, keep it in mind.

May 14, 2012 6:05 p.m.

Praag says... #4

no Revenge of the Hunted MTG Card: Revenge of the Hunted ? your ooze can get muuuch bigger much faster.

May 17, 2012 4:22 p.m.

Almighty Bean says... #5

Mono green you should run Dungrove Elder

May 17, 2012 4:23 p.m.

Sam_I_am says... #6

I've cut 2 Wolfir AvengerMTG Card: Wolfir Avenger and 1 VorapedeMTG Card: Vorapede to include 3 Dungrove ElderMTG Card: Dungrove Elder

as for Revenge of the Hunted MTG Card: Revenge of the Hunted I've decided to put that in my side board. Most match-ups aren't going to have a large number of creatures sitting around waiting to block my guys, but against Lingering SoulsMTG Card: Lingering Souls/Intangible VirtueMTG Card: Intangible Virtue decks, Revenge of the Hunted MTG Card: Revenge of the Hunted on a Predator OozeMTG Card: Predator Ooze sounds like strong play, even when you hard cast it, so It fits well in the sideboard.

May 17, 2012 5:48 p.m.

zandl says... #7

FIGHT BEAR!

May 26, 2012 2:36 p.m.

Superllama12 says... #8

Maybe remove 1-2 of something for card:Green Sun's Zenith ? But really, I shouldn't be commenting because "The first rule of the Fight Deck: You do not comment on the Fight Deck"

May 26, 2012 2:41 p.m.

June 4, 2012 10:57 a.m.

TheBearShaker says... #10

I really like this deck! love the idea of swinging with the ooze to add a counter to him then before the declare blockers step activating the tracker to have your ooze kill a potential blocker and add another counter to the ooze.

your sideboard should be able to tweak your deck into a more beat-down aggro deck for control match-ups.

+1 from me

June 4, 2012 11:02 a.m.

Timekeeper says... #11

The first rule about Fight Deck is: You don't talk about Fight Deck.

+1

July 17, 2012 7:24 p.m.

Sam_I_am says... #12

Has anyone noticed how some people say "+1" in the comment, yet the score remains the same as it was before?

July 17, 2012 7:27 p.m.

Timekeeper says... #13

Heh, thanks Sam_I_am I actually forgot to. Fixed now.

In all seriousness I really like this deck. I had written off Ulvenwald Tracker as inefficient, but you really make it shine.

July 17, 2012 7:47 p.m.

hollandboys says... #14

This looks like a great deck. The only thing I would suggest would be maybe removing a couple things (maybe a couple Llanowar Elves ) for 2 Rampant Growth s or card:Ranger's Paths. This would boost up the Dungrove Elder s and you don't have a ton of high drops for the elves to be super useful anyway.

I have noticed the +1 thing on many of my own decks, I find it funny.

July 17, 2012 7:49 p.m.

Sam_I_am says... #15

Llanowar Elves powers out my 3 drops on turn 2, and 2 of them power out 5 drops on turn 3

July 17, 2012 8:23 p.m.

mTgNewbie2013 says... #16

Have you ever run this at fnm or battle tested it? Also where are your nightshade peddlers?

July 22, 2012 6:09 p.m.

Sam_I_am says... #17

I started cutting Nightshade Peddler because they normally didn't seem to do too much for me.

I came in first place last FNM, and the FNM before that, I came in second

July 22, 2012 6:34 p.m.

vomel says... #18

I like this deck! Way to go putting them all together. I might be stupid to suggest a Lumberknot for a late game monster and a Ring of Kalonia . +1 on this one!

July 24, 2012 11:13 a.m.

metalevolence says... #19

Why not 4 dungrove elder?

July 24, 2012 11:43 a.m.

chowline says... #20

i may of just miss understood your description, but deathtouch, first strike, lifelink, etc. does not work with fighting, because it does not count as combat damage.

August 5, 2012 9:48 p.m.

Sam_I_am says... #21

@chowline lifelink and deathtouch do work for non-combat damage, so does infect

first strike, however, is different because it defines at what point the creature assigns damage during the combat step.

August 6, 2012 7:57 p.m.

chowline says... #22

i am very confused, everyone online says the deathtouch + fight works, but according to the rules

702.2b Any nonzero amount of combat damage assigned to a creature by a source with deathtouch is considered to be lethal damage, up to that creature's toughness. See rules 510.1c-d.

thus since they are not dealing combat damage the combo doesn't work, correct? If i am wrong i do apologize.

August 7, 2012 10:34 p.m.

Sam_I_am says... #23

702.2c A creature with toughness greater than 0 thats been dealt damage by a source withdeathtouch since the last time state-based actions were checked is destroyed as a state-basedaction. See rule 704.

August 7, 2012 10:50 p.m.

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Date added 2 years
Last updated 1 year
Legality

This deck is not Standard legal.

Show illegal cards in boards
Illegal cards Llanowar Elves , Viridian Emissary , Dungrove Elder
Cards 60
Avg. CMC 2.06
Folders Jordan, Decks, green, Favourite, Decks, I like these
Top rank #1 on 2012-07-27

Last update 1 year ago

-2 Caravan Vigil main
-1 Forest main
+1 Dungrove Elder main
-1 Vorapede main

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