A casual B/R burn deck that utilizes Tibalt, the Fiend-Blooded -4 and other similar effects to burn you opponent based on their hand size.

The deck runs more basic swamps than mountains despite being heavier on red costs, but slamming out a Blood Moon as early as possible with keep your mana base even. A lot of decks struggle against four main board moons, which will slow you opponent down enough to let you burn them out through combo plays.

Casting a Toil / Trouble early game before you have the mana to fuse, you'll usually pick Trouble as not to give your opponent too much card advantage and the two damage from Toil is mostly negligible without and accompanying Trouble or a -4 on your Tibalt, the Fiend-Blooded . If needs be you can always do two damage to yourself and draw two, but you have better draw options in Faithless Looting and Pain's Reward

With Pain's Reward you should usually be willing to bid up to three to try to get the draw four, occasionally even four if, again, you don't have an accompanying burn to hit your opponents hand. Either your opponent will lose 4+ health and an additional 4+ based on hand size, or you'll start to draw into you other burns in the form of Lightning Bolt and Bump in the Night , which for one mana each can start to bring your opponent down pretty fast, especially if they've played shocks or if you've gotten even one of your bigger burns off.

You have some Flash Back (Faithless Looting, Bump in the Night , Past in Flames) for late game plays and to help offset the looting effects of Faithless Looting, Tibalt, the Fiend-Blooded and Reforge the Soul.

Reforge the Soul helps to keep you going through your deck and helps to keep your opponents hand size as high as possible for your burn effects. Since this deck runs no creatures you have to be able to keep your opponent from running you down, which you can rely on Pyroclasm and Lightning Bolt for. Finally, as a late game finisher, two Damnable Pact which can do a good amount of damage even without combining it with one of your hand burn effects.

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Date added 7 years
Last updated 7 years
Legality

This deck is not Modern legal.

Rarity (main - side)

6 - 0 Mythic Rares

24 - 0 Rares

12 - 0 Uncommons

8 - 0 Commons

Cards 60
Avg. CMC 2.70
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