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Niv-Mizzet, The Mad Scientist

Commander / EDH* Chaos UR (Izzet) Wizards

BigBadE


The first deck I made was a Niv-Mizzet artifact deck that struggled to even hit 10 cards drawn with Niv. So, I decided to rework the deck with a little chaotic intent.

This deck will spice up any game with chaotic enchantments and wild draws. Niv's abilities will help keep opponents in line as your chaos gets out of control.

The deck revolves around expensive instant/sorcery cards that are paid for by reducing their casting cost through cards like Wizards of Thay. Keep everyone else confused as you set yourself up for a solid storm and try to take the whole board by surprise with how many cards you can play seemingly out of nowhere!
Astral Dragon: This card allows you to create 2 copies of any non-creature permenant, including opponent's permenants. This means anything from lands to some insane enchantments this deck runs. The notable ones are:

Curse of Echoes/Hive Mind: Copy spells 3 times for each player.

Eye of the Storm/Rod of Absorbtion/Arcane Bombardment: Play every spell exiled 3 times... wow.

but pretty much all enchantments are insane.

Glorious End + Arcane Bombardment/Eye of the Storm/Rod of Absorbtion/Hive Mind: Make sure you can cast this card every turn, or you lose. Very powerful with creatures like Wizards of Thay or cast on opponent's turns.

Mana Geyser + Mana Cache: Force your opponents to give you mana either way.

Mass Mutiny + Glorious End: Steal cards for good.

Timesifter + Brainstorm: Setup your best card for the clash.

Vadrik, Astral Archmage + Into the Night: Night will be tougher to get than day, use this to buff up Vadrik.

Dragon Mage/Windfall/Into the Night/Illuminate History/Unexpected Windfall/Wild Guess/Tormenting Voice/Thrill of Possibility/Sieze the Spoils/Faithless Looting/Cathartic Reunion/Big Score/Fateful Showdown/Invoke the Firemind: Draw/Wheel cards for free Niv triggers.

Brainstorm: Useful for fixing your deck for clashes like Timesifter.

Harmonic Prodigy: Doubles Niv's draw and damage triggers, should work on Mizzix of the Izmagnus' experience counters, Wizards of Thay's myriad, and Vadrik, Astral Archmage's +1/+1s.

Caged Sun/Chaos Moon: Strong cards with a high price (in one form or another). Extremely useful if you can manage to throw them out.

Wizards of Thay/Mizzix of the Izmagnus/Vadrik, Astral Archmage: The most powerful cards due to their combo potential.

Storm-Kiln Artist: Self-explanatory ramp.

Mana Geyser/Mana Cache/Inner Fire: Simple rituals that scale later on.

Arcane Bombardment: The weaker duplication enchantment but it does good at its job.

Eye of the Storm: Even though opponents can use it, still amazing at what it does.

Astral Dragon: A good copy can easily win the game, one of my favorite cards.

Meletis Charlatan, Rod of Absorption, Teach by Example: Weaker copiers but they work.

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96% Casual

Competitive

Date added 2 years
Last updated 1 year
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

3 - 0 Mythic Rares

43 - 0 Rares

6 - 0 Uncommons

15 - 0 Commons

Cards 104
Avg. CMC 3.85
Tokens Copy Clone, Day, Experience Token, Golem 3/3 C, Night, Spirit 3/2 RW, Treasure
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