This deck is all about getting card advantage using feather, and keeping feather alive long enough to kill opponents with commander damage or a horde of tokens. Use spells like expedite and defiant strike to draw, protect feather with shelter and gods willing, and control the board with intimidation bolt and chandra's ignition. Sunforger can be used to draw cards, as long as they target your creatures. Path to exile and chaos warp can target tokens made by things like wild pyromancer to ramp or reduce mana costs.

Suggestions

Updates Add

Comments

Attention! Complete Comment Tutorial! This annoying message will go away once you do!

Hi! Please consider becoming a supporter of TappedOut for $3/mo. Thanks!


Important! Formatting tipsComment Tutorialmarkdown syntax

Please login to comment

Date added 5 years
Last updated 4 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

7 - 0 Mythic Rares

25 - 0 Rares

16 - 0 Uncommons

26 - 0 Commons

Cards 100
Avg. CMC 2.61
Tokens Cat Soldier 1/1 W, Clue, Eldrazi Spawn 0/1 C, Elemental 1/1 R, Emblem Elspeth, Sun's Champion, Goblin 1/1 R, Monk 1/1 W, Plant 0/2 G, Soldier 1/1 W, Treasure
Folders EDH
Votes
Ignored suggestions
Shared with
Views