Maybeboard


First pass at an EDH Astral Slide build, inspired by Willem-Jan Rensink's Aminatou "Exile Matters" build: https://articles.edhrec.com/shape-anew-exile-matters-with-aminatou/

Astral Slide has long been one of my favorite Legacy decks in spite of its comparative weakness, and with a new redundant piece in Astral Drift, I decided to see if it could work in EDH. If you're not familiar, Astral Slide decks typically try to generate value by flickering creatures with ETB effects and disrupt the board state by flickering opponent's creatures. This deck seeks to generate additional value by adding Eldrazi processors into the mix.

In case you've forgotten (and you could certainly be forgiven for that- Battle for Zendikar kinda sucked), processors have abilities that work by putting your opponent's exiled cards into their graveyard. There weren't a whole lot of particularly good ones, but they're fun and have very unique flavor, drawing on a resource most cards can't even touch.

So the deck's main plan is to just generate value by flickering our creatures, sticking our opponent's stuff in exile, and processing it. This most easily accomplished by cycling stuff with Astral Drift and Astral Slide on the board. Using Sundial of the Infinite to end the turn before the end step ensures we keep those cards exiled, giving us plenty of fodder for our processors. In the event that our EXTREME VALUE plan isn't working, we've got a couple of combo wins in the deck as well:

Other cool synergies:

It probably goes without saying that this is not the most optimized deck ever; Processors aren't particularly powerful, and the Astral Slide plan doesn't always work (it tends to draw out removal almost immediately). It could get more consistent with the variety of great tutors in Esper, and I've had people suggest running Zur the Enchanter in place of Aminatou, but consistency isn't the point. The deck is designed to play with a zone that typically sees very little interaction in a normal game of Magic, and I think it's a lot of fun to pilot in spite of its relatively low power.

Suggestions

Updates Add

Comments

Attention! Complete Comment Tutorial! This annoying message will go away once you do!

Hi! Please consider becoming a supporter of TappedOut for $3/mo. Thanks!


Important! Formatting tipsComment Tutorialmarkdown syntax

Please login to comment

Date added 4 years
Last updated 3 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

2 - 0 Mythic Rares

38 - 0 Rares

27 - 0 Uncommons

24 - 0 Commons

Cards 100
Avg. CMC 3.42
Tokens Angel 4/4 W, Drake 2/2 U, Eldrazi Scion 1/1 C, Soldier 1/1 W
Folders Commanders
Votes
Ignored suggestions
Shared with
Views