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Let's Talk About Elves, Baby! (Ezuri w/ Write Up)

Commander / EDH Aggro Elves Mono-Green

abby315


Welcome to Ezuri Elfball!

This deck is built to be fun and win in diverse ways. It can win with infinite mana from Umbral Mantle, but most of the time it just looks to be aggressive, win with a lot of elves and a couple pumps, etc. Always open to suggestions and cool elves to play!

Check the updates section for cards that I have ordered already, I'd love suggestions on what to replace for them when they come in. c:

This deck is built for aggressive starts, but also holds its own in multiplayer matches (even through a Marath, Will of the Wild). I have an absolute blast playing this deck. It can do everything: produce a bunch of mana, draw a bunch of cards, bring the huge beatdowns with tons of creatures.

Interactions to remember:

Make use of Copperhorn Scout by Overrunning or tapping for mana pre-combat, then swing in to untap your mana dorks and combat trick elves. You can always Regen with Ezuri if she is going to die. Remember she untaps all of your lands if you have Ambush Commander.

Always leave up two mana when you have Ambush Commander on the board so you can sacrifice him in the event of a boardwipe. Otherwise you're going to Armageddon yourself.

Always use the Elvish Guidance land last during your turn; you can play one mana elves for free and everything else is effectively reduced by one.

Exploration + Oracle of Mul Daya: always check to see if you can play three lands off the top of your library before playing any from your hand.

Craterhoof Behemoth: Currently, I run Triumph of the Hordes as my budget Behemoth.

Gaea's Cradle: I'll probably never get it, it's just too expensive (unless someone gets me a birthday present). I'm looking to get Nykthos, Shrine to Nyx to replace it.

FYI: my playgroup is almost always composed of Brago, King Eternal/Meren of Clan Nel Toth, Ob Nixilis, the Fallen/Odric Tactician, Marath, Will of the Wild, and Prossh, Skyraider of Kher/Scion of the Ur-Dragon.

Ambush Commander Land Revenge!

Won this multiplayer pod by chilling with only a few elves, dropping a couple artifact removal cards to stay in people's good graces by hating on the Brago deck. Managed to land a Caged Sun that stuck around because I didn't have anything to sink mana into-- a mistake!

Topdecked a Genesis Wave and cast it for 15, netting me a lot of lands, Asceticism, and a couple elves, including Elvish Harbinger. With Harbinger I searched up Ambush Commander, and managed to draw it with Soul of the Harvest triggers. Ended the turn with about 26 lands, Caged Sun, Asceticism, and some elves.

The Scion of the Ur-Dragon player played Merciless Eviction that turn, wiping my board and leaving me with just lands and the artifacts and enchantments, then passed back around to me.

On my turn, using a couple lands, I played Ambush Commander and Ezuri, Renegade Leader, giving me around 20 2/2 elves (from Caged Sun). I attacked out with 15 land-elves, Overran twice with Ezuri, and knocked out the Brago. Left up one forest (two mana) to sacrifice Ambush Commander in the event of a boardwipe.

Definitely necessary, because the Scion player played a dragon that could deal 2 damage to each creature without flying. I sac'd the Commander to give Ezuri +3/+3 and save my lands, but he did it twice more, wiping my board.

Luckily I had a Revive in hand; so I played a land, Revived the Ambush Commander, played Ezuri, swung out at the Scion player and took him out; again, leaving up two mana to sac the Commander if necessary. Didn't need to leave up mana to regenerate elves with Ezuri because of Asceticism.

The Odric, Master Technician player didn't draw a boardwipe (and it probably wouldn't have mattered), so I swung out when he passed and won! Yay Ambush Commander!

At Least it's not Skithiryx: Triumph of the Hordes

This game was in a 3 player pod, with Marath, Will of the Wild and Meren of Clan Nel Toth. I won in a fairly straightforward but brutal manner: I had been making a lot of elf tokens with Lys Alana Huntmaster, so I swung out in regular fashion and took out the Meren player. Then, with two of us left, the Marath player boardwiped and passed.

I had Concordant Crossroads out. I played Seige Behemoth, Ezuri, buffed Ezuri with his own ability, then played Triumph of the Hordes. Swung out; Marath had a blocker, but it didn't matter because of Seige Behemoth. 14 unblockable Infect for the win!

Who Needs More than One Forest?

Turn 1, Elvish Mystic. Turn 2, Priest of Titania. Turn 3, Elvish Guidance , Elvish Archdruid . Turn 4, even though Genesis Wave got hated out of my hand, I had Elvish Promenade so I was able to play Ezuri and pump a couple dudes to swing in for damage. Turn 5 I had 74 damage in Overruns and buffs.

So I took out two more players. Then the turn after, I sent another 74 damage to the last player and won.

The whole time, I only had my one Forest :)

Copperhorn Scout Proves Her Worth

This card is nuts. We played a "fast commander" game in a 3 player pod of Meren of Clan Nel Toth and Scion of the Ur-Dragon so I wasn't keeping track of what was happening. Luckily Meren draws a lot of hate early because letting her stick around becomes an inevitable win, so my board state of Copperhorn Scout (T1), Priest of Titania (T2), Ezuri, Renegade Leader and Joraga Treespeaker (T3), Timberwatch Elf, and some land fetching elves I got off of Descendants' Path stuck around. One turn too long.

I took out Scion with straight up Ezuri damage. I played Ambush Commander (my favorite card in the deck by now) upping my elves count to 13. Buffed Ezuri with Timberwatch Elf pre-combat, then swung in with Ezuri and Copperhorn Scout. No Overrun necessary; buffing Ezuri a second time with Timberwatch was 28 Commander damage.

(I took out Scion first because he had already Unmaked my Priest and was going to rebound it next turn.)

The turn after I swung in at Meren, who had a pretty robust board state. No matter. I Overran once to make use of my Joraga Treespeaker mana, then attacked with 5 land-elves, Copperhorn Scout, and Ezuri. Meren blocked everything to Ezuri, but Copperhorn Scout had untapped both Joraga Treespeaker AND all of my lands-- since they're creatures. Overran twice more for game.

Suggestions

Updates Add

These are changes I am planning to make based on cards I'm ordering or trying to trade for! Cards I'm getting are on the left, cards I'm taking out on the right. Opinions on the changes definitely welcome, they're mostly based on what I feel is underperforming.

Heart Warden for Greenweaver Druid

Boreal Druid for Essence Warden (Done!)

Devoted Druid for Heedless One (Done!)

Wirewood Channeler for Frontier Guide (Done!)

Skyshroud Poacher for Lifeblood Hydra

Yeva, Nature's Herald for Beastmaster Ascension

Tajuru Preserver for Oak Street Innkeeper

Nissa, Vastwood Seer  Flip for Oracle of Mul Daya

Caller of the Claw for Wellwisher (Done!)

Gilt-Leaf Archdruid for Siege Behemoth

Mana Reflection for Immaculate Magistrate

Zendikar Resurgent for Hunter's Insight (Done!)

Eldrazi Monument for Dwynen, Gilt-Leaf Daen

Creeping Renaissance for Praetor's Counsel (Done!)

Maybe adds-- opinions welcomed!

Lifeforce against black decks and to prevent kill spells/boardwipes.

Wren's Run Vanquisher, Wolf-Skull Shaman, Skyshroud Elite to make the deck more aggressive.

Nullmage Shepard, which is great but I don't know if I can afford more 4+ elves that don't win the game.

EDIT:

I have also replaced Wren's Run Packmaster with Elvish Pioneer, continuing to try and lower my four-drop count.

Aluren for Drove of Elves

Umbral Mantle for Llanowar Mentor

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Revision 10 See all

(7 years ago)

+1 Creeping Renaissance main
-1 Praetor's Counsel main
Date added 8 years
Last updated 7 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

2 - 0 Mythic Rares

31 - 0 Rares

19 - 0 Uncommons

19 - 0 Commons

Cards 100
Avg. CMC 2.92
Tokens Bear 2/2 G, Elf Druid 1/1 G, Elf Warrior 1/1 G
Folders EDH (Tribal), EDH
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