Maybeboard


The message is clear: nobody likes Nekusar, unless of course, you're the one piloting him! The whole deck revolves around getting Nekusar out, and force-feeding everyone card draw until they keel over. What's even better is that you will have complete control over when people will be drawing all those extra cards. You pretty much never have to attack either, which can be nice. There is also a bit of a discard sub theme going as well, which helps to rack up damage.

The thing I've noticed with this Nekusar deck is that it takes a little bit to get things up and running. Hence, I'm looking for ways to hopefully make it a bit more defensive so I can buy time to get out all the big enchantments and creatures that do all the heavy lifting in the damage department. However, once you get a couple of your pieces out, Nekusar will be primed do to big time damage to everyone all at once.

Any suggestions/comments would be appreciated. Enjoy razing your friends' minds!

Suggestions

Updates Add

Had to take out Chromatic Lantern for a different deck, so I put Nightscape Familiar back in. Also replacing Aura Thief and Subversion, as much as I love them, for Rakdos Signet and Izzet Signet to help smooth out the early game.

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Date added 9 years
Last updated 6 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

5 - 0 Mythic Rares

35 - 0 Rares

24 - 0 Uncommons

18 - 0 Commons

Cards 100
Avg. CMC 3.66
Tokens Ogre 3/3 R, Zombie 2/2 B
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