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Maybeboard


Estrid = Ramp mana to win.

Basically, drop as many Land enchantments on as many lands as possible and keep untapping them. [Serra's Sanctum] = goal for land tutors because it gives major mana generation.

As much as possible low cost cards all under 4 mana to ensure you can drop Estrid safely as soon as possible. 15, 1 drops / 18, 2 drops / 17, 3 drops

Currently, only have a few control cards like [stasis] and [back to basic], low in removal because the goal is to get a large enough boardstate/ enough mana to abuse X cost cards, before your opponent can deal with them.

A work in progress. got around 90% complete, but still require a few cards to complete it fully, all tips are welcome.

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Date added 4 years
Last updated 3 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

14 - 3 Mythic Rares

40 - 7 Rares

13 - 4 Uncommons

14 - 1 Commons

Cards 100
Avg. CMC 2.80
Tokens Angel 4/4 W, Angel 4/4 W w/ Vigilance, Beast 5/5 G, Cat 2/2 W, Citizen 2/2 WUBRG, Clue, Enchantment Cleric 2/1 W, Mask, Pegasus 1/1 W, Soldier 1/1 W, Soldier 1/1 W w/ Lifelink, Soldier 2/2 W, Treasure
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