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For Zur the Enchanter

Commander / EDH

RitchieRich757


Deck Philosophy: After the redesign(after finding cards much more useful to put in in place of some left field ways to do what I want), the design is still sacrificing creatures and enchantments to counterspell, with ways to bring them back, but I've added more tutoring in the form of Rune-Scarred Demon, Zur the Enchanter, Planar Portal, and Academy Rector. I've added Guile for more control and that he's a beatstick. I've also added Sensei's Divining Top, Opposition, and Greater Auramancy. Sensei's Divining Top will go well with the untap abilities and allow me to ramp card draw. Greater Auramancy will give me a bit more protection so I can sacrifice my enchantments as I deem necessary with less chance of my opponents hindering that. The swap that I've made with the cards has drastically lowered my overall casting cost and will greatly increase the synergy of the deck.

Note*: This deck has not actually been built yet, so as of right now it is simply a prototype that I want to build as soon as I have the money. This is the first EDH/Commander deck I have ever built so please keep this in mind.

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Revision 1 See all

(7 years ago)

-1 Elixir of Immortality main
-1 Ertai, the Corrupted main
+1 Omniscience main
+1 Zur the Enchanter main
Date added 10 years
Last updated 6 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

11 - 0 Mythic Rares

45 - 0 Rares

16 - 0 Uncommons

6 - 0 Commons

Cards 100
Avg. CMC 4.08
Tokens Cat 2/2 W, Emblem Tamiyo, the Moon Sage, Morph 2/2 C
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