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Sorcery (3)


"Eleven mana is unplayable" they said...

Well it is, and you would have to be crazy to try and play Worldspine Wurm.

So here is my crazy Constructed deck for post rotation!

Goal: Get that crazy Wurm out there and do some work. Utilizing Descendants' Path path and the fact that there is a 2 drop Boneyard Wurm in standard at the same time. Also, use Mwonvuli Beast Tracker to set up the Descendants' Path trigger.

NOTE! Before the massive rage ensues, Unburial Rites is NOT for Worldspine Wurm. I realize he goes back into the library. It is for thrown away eldarscale wurms or Jarad, Golgari Lich Lord, or a Mwonvuli Beast Tracker to set up my timmay wurm.

Gave this deck a hybrid Splinterfright/frites feel to make it work with Boneyard Wurm.

Sidenotes: Splinterfright is in here to give me a beast tracker target if it's not feasible for me to pull one of my bigger guys... Jarad, Golgari Lich Lord is in there to be a badass, throwing my wurms can easily win games, plus, he can come in off the Descendants' Path with Arbor Elf... neat.

This is an un-tweeked idea, and will probably need more removal or something to contend in the aggro heavy meta... but man... look at that wurm!

Comments, thoughts, thus-forth and so-on appreciated.


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Date added 5 years
Last updated 5 years

This deck is Standard legal.

Cards 60
Avg. CMC 3.16
Tokens 5/5 Wurm
Folders Legacy, adfjkl;, Wurms
Top rank #9 on 2012-09-15
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