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Show me where Tezzeret touched you

Standard

Cragon18


Description

This is my first brew for Aether Revolt that isn't a carry-over from previous decks I have built. I really liked the card Tezzeret's Touch so I wanted to brew around it and this is what I have come up with so far.

The idea of the deck is to put out cheap artifacts that have an etb(enter or exit) effect and then put Tezzeret's Touch on them to make them 5/5 attackers. The other win-con is to put out my cheap fliers and buff them with Chief of the Foundry.

Here is a breakdown of the decklist:

Creatures

Chief of the Foundry is here to buff my artifacts. Specifically my fliers to help sneak through damage. They also stack really well if you can get multiples.

Ornithopter is everyone's favorite 0 drop. Works great with Chief of the Foundry and is a good target for Tezzeret's Touch.

Walking Ballista just seems really good. It might not be Hangarback Walker, but I feel that in this deck if it can get big enough it can function as a poor man's Shrapnel Blast to help finish off a game. It can also just be a big beater that can ping for damage if it is blocked.

Hope of Ghirapur is another one of the fliers that can be boosted by Chief of the Foundry and can really help against control decks potentially. I am still in the process of playtesting, but I like this card a lot.

Scrap Trawler is just absurd in this deck. it can grab any of my artifacts (except the chief) out of the graveyard when it or another artifact dies. The interaction with Walking Ballista is so good. Remove counters and kill a creature or hit your opponent's face and then return it to your hand to recast. With a Hope of Ghirapur and the trawler out you can completely shut down a spells deck for the most part. Which I have done in a few games and it was incredible. It's not an unbeatable combo but it can certainly win you some games.

Non-Creature Spells

Fatal Push This deck needed some interaction and this is the best card in the set, or so I am told.

Servo Schematic is one of the primary targets for Tezzeret's Touch. It creates a Servo upon entering and exiting the battlefield, but does nothing when it is actually on the battlefield. Turning it into a 5/5 that has a benefit when it is killed is pretty good.

Prophetic Prism is for card draw and is another main target for Tezzeret's Touch. Who wouldn't want to be able to recast this and draw another card should your opponent kill your 5/5??

Tezzeret the Schemer ramps your mana and fuels it's -2 which is the main reason to run it in this deck. With so little interaction it is really powerful to be able to kill many things on the board. The ultimate would be great in this deck, but I don't foresee it happening very often.

I plan on tweaking the mana base to include more colorless lands and also to determine the number this deck needs. So far it tends to flood out pretty easily with such a low curve, so I am thinking between 20-22 lands?? Any thoughts would be greatly appreciated.

As always, thanks for stopping by and I look forward to your thoughts and suggestions!

Cheers and Happy Brewing!

Updates

Comments

djnewellmit says... #1

I like it, simple yet effective, with a consolidated concept.

January 21, 2017 6:17 p.m.

Cragon18 says... #2

Thanks djnewellmit for the comment! I am still in the process of tweaking. This is a rough draft for sure. I'll probably add more colorless and maybe some dual lands to improve the mana base, but not sure what else I'll tweak as of now. Cheers!

January 21, 2017 6:34 p.m.

HehaGardenHoe says... #3

I like this a lot as well, if you got into the new frontier format you could add 4 copies of Ensoul Artifact as well.

January 22, 2017 9:02 a.m.

JgamerJ says... #4

Ensoul Artifact is no longer in standard, as far as I'm aware.

January 22, 2017 10:19 a.m.

Cragon18 says... #5

Thanks for the comment HehaGardenHoe. If I were to make this Frontier ready I'd add red for Shrapnel Blast and cut Tezzeret's Touch to 2-3 copies. I'd of course add Ghostfire Blade and Darksteel Citadel as well.

Thanks for the comment JgamerJ. I am aware it's not in standard but it would be legal in the new Frontier format that HehaGardenHoe is referencing.

Cheers!!

January 22, 2017 11:12 a.m.

Boza says... #6

I have never laughed so hard on a deck name! Good one!

February 14, 2017 10:52 a.m.

I like the deck, but the name just makes me so uncomfortable. I quite literally squirmed at it.

February 21, 2017 4:16 p.m.

Cragon18 says... #8

Thanks Boza I am glad you like the name!

Sorry it made you uncomfortable Deathstroke2791! That clearly was not my intent. I was merely trying to be clever with the main idea for the deck. That said I am glad you enjoyed the deck. Cheers!

February 28, 2017 8:02 p.m.

It was clever. And I laughed. But I also squirmed. Soooo.... yeah.

March 1, 2017 2:44 a.m.

Daedalus19876 says... #10

No vehicles? They play well with Tezz Touch.

March 1, 2017 4:24 p.m.

Cragon18 says... #11

Thanks for the comment Daedalus19876. I have considered adding a couple Heart of Kiran that would indeed play nicely with Tezzeret's Touch (a 5/5 flying vigilance is just dumb) and Scrap Trawler. I'll do some play testing with some proxys and let you know. Thanks again!

March 1, 2017 8:29 p.m.

This deck is really nice, and you've probably made a lot of changes, but cause you have so many artifacts, you could at least have one Herald of Anguish, and maybe more in sideboard. Just cause relying on tezz touch isn't that good for the deck, cause its 4 cards out of 60. Also, your opponent will probably not let you get your tezz to ultimate. Eliminate the Competition could work really well in sideboard, just in case your opponent overwhelms you with more powerful creatures. you could also have Weaponcraft Enthusiast to make a bunch of servos, or have Marionette Master to make opponents have to block terribly (they dont want your artifacts dying). Syndicate Trafficker is really nice (maybe put in sideboard) just in case tezz touch isn't working, also additional way for all those servo schematics to die. also nice title!

March 2, 2017 8:47 p.m.

Brownkid09 says... #13

Hey, just wanted to say I really enjoyed the decklist. I took your concept and splashed red for Pia's Revolution. If for some reason Scrap Trawler dies to removal, you can get some extra value there. Same can be said about your other value artifacts, especially Hope of Ghirapur I am also running 3x Treasure Keeper and 4x Foundry Inspector on my list, the body/value for Treasure Keeper is pretty great and the same can be said about Foundry Inspector. I also run 3x Reverse Engineer for card advantage. Hope this inspires others!

+1 to the deck list!

March 3, 2017 9:24 p.m.

Cragon18 says... #14

Thanks for the comment and all of the suggestions emrakulinsmugglers. I like the idea of Herald of Anguish. I currently do not own any, and I have not been really tailoring this deck to be competitive per say, so I haven't really been seeking out singles to fill it out. If I were to try and make this deck more competitive, I would probably do what Brownkid09 has done with this list and go Grixis. Going Grixis would really open this deck up for a lot of sweet possibilities, including Unlicensed Disintegration and Shock (for combo mostly). I like some of your sideboard options, particular Trafficker and Eliminate the Competition. I would also probably put in a better control package in the sideboard with Metallic Rebuke and the like.

Thanks for the comment and the love Brownkid09. I am really glad the list inspired you to build your own version of the deck. I must say, your list sounds really sweet. You probably get some sweet card advantage from Pia's Revolution and when you have a couple Foundry Inspector out you can probably recast most of your things for free. That'd be really sweet with Hope of Ghirapur. Attack, Sac and recast for free. I originally had Treasure Keeper, but ended up removing it for cheaper spells that Scrap Trawler could hit. With that said though, it dying would just give you more gas in your deck so I like that addition. I have been looking for a way to generate more card advantage and considering Reverse Engineer. Prophetic Prism is great and all, but 3 > 1. As mentioned above, if you don't have Unlicensed Disintegration in there you should probably run that because its probably the best card in standard. What did you end up removing(Walking Ballista probably, because that card is so expensive haha)?

Cheers and happy Brewing!

March 4, 2017 10:29 a.m.

BlazingAbsol says... #15

Very cool looking deck. Would you consider splashing white for Open the Armory in order to find tezz touch easier?

March 6, 2017 1:41 a.m.

Orion93 says... #16

Reverse Engineer is okay but it's sorcery speed and you only draw the top 3 without knowing what is coming. I'd run Glimmer of Genius instead for the instant speed. You get two energy that isn't needed but you scry before draw and can still get your third card if you cast on their end step.

I run the 4 heralds in my version of this deck. Mine is more stall less speed. So head to head you would out creature me most games. But I would still suggest Saheeli's Artistry in side board if you ever play against gearhulks. I copied Avacyn once and Combustible gearhulk 3 times last week at FNM and it won me the game.

You could try Bone Saw with your ornithopter. Gives you a 1/2 on turn 1 when you have both in hand. And Baral, Chief of Compliance works well if you ever wanted to go more in the control route of things.

I like the deck. Had something similar in mine originally but I've been adjusting it to fight of tournament BG decks. Good luck man.

March 6, 2017 1:40 p.m.

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Compare to inventory
Date added 2 months
Last updated 1 week
Legality

This deck is Standard legal.

Cards 60
Avg. CMC 1.76
Tokens 1/1 Servo, Tezzeret, Etherium Cell
Folders Maybe, Decks To Try, Decks, ideas, Tournament Decks, Tezzeret, Decks I likey, decks i like, Interesting Decks, Testing
Top rank #27 on 2017-03-02
Views 3340

Revision 7 (1 week ago)

+4 Metallic Rebuke side
+1 Battle at the Bridge side
+2 Negate side
+1 Baral's Expertise side
+1 Skysovereign, Consul Flagship side
+3 Filigree Familiar side
+2 Implement of Combustion side
+1 Dispel side

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