Narset, Enlightened Master is possibly one of my favorite cards they have printed in a while. The possibilities are endless with it and the power of it is off the charts in my opinion. Let's take a couple steps back to when I really started playing a bunch of standard and was brewing up random decks like a maniac. I was playing 3 different decks at the time: a door to nothingness defenders deck, a wurm tribal deck, and a cloning deck. The only one which was actually decent was the wurms deck but its partially the concepts of those decks which I like in this deck. It is a super janky deck which by all means shouldn't work but for some reason isn't too bad. Lets start off with some explanations for certain cards: - Narset, Enlightened Master - the card is the main part of this deck and the deck would literally just be a pile of rares which cost way too much mana. This card is just bonkers in this deck.

 - Generator Servant - this card is somewhat of a combo piece with Narset because one of the few things that Narset lacks is haste. The servant also helps pump out a narset on turn 4 which is huge because sometimes they just die that turn. - Taigam's Scheming - Do not underestimate the power of this card in this deck, it is probably the hardest card to use in this deck be the power level of it is just off the charts. It will basically scuplt the way you play the next handful of turns as well as filling up the graveyard for delve spells. It also helps set up narset swings so that you hit only good things. This card is so good in this deck I cannot say it enough. - Riddle of Lightning - this is one of the decks main win conditions. Basically you just scry and keep one of the many 8+ drops on top and just hit your opponents in the face for a bunch of damage. It also can help set up Narset swings to ensure she does't whiff. - Howl of the Horde - this card basically just sends the Narset swings into overdrive. Copying a Riddle of Lightning a bunch of times is usually how this deck ends games. It also isn't half bad when you are copying a Dig Through Time or a Temporal Trespass. - Dig Through Time - Everyone already knows the power level of this card but this deck certainly is able to utilize and maximize its power. You can pump one out turn 3 after a Taigam's Scheming and just get the Generator Servant & Narset, Enlightened Master combo going. Fantastic card. - Temporal Trespass - The card I like to call Delvewalk, it costs 11 mana which is hugely relevant to Riddle of Lightning and it is really good with Narset as it allows you to get another swing. Very powerful in this deck. - Worst Fears - kind of the 5th and 6th Temporal Trespass but it has another upside of just controlling you opponents turn as well. The card can do some sick things and its just a whole bunch of fun. - Swan Song - gotta protect the combo pieces and Swan Song is the most efficient way to do that. Often times you play a Generator Servant on turn 3 just to leave up Swan Song so you can guaranteed have a clean Narset swing the next turn. - Anger of the Gods & End Hostilities - Sometimes the deck just durdles around and for those situation you might need a board wipe to keep yourself alive as the deck has basically zero removal.

Anyways those are my explanations for the cards in this deck. The decks has been really a whole lot of fun to test with and it has been surprising me in terms of its power level. It has a couple downsides which are that its very removal light, it can have some just absolutely abismal draws, and Crackling Doom. But anyways that's the deck, I hope you all enjoy it as much as I do and don't forget to +1 the list and comment with suggestions, thanks!

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Date added 9 years
Last updated 9 years
Legality

This deck is not Standard legal.

Rarity (main - side)

8 - 0 Mythic Rares

29 - 0 Rares

9 - 0 Uncommons

8 - 0 Commons

Cards 60
Avg. CMC 4.46
Tokens Bird 2/2 U
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