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Enchantments C-C-C-Combo Breaker

Commander / EDH*

Marvel_Dracula


Maybeboard


Hello all, thank you for checking out my deck. I designed this deck to abuse enchantments. I tried to include all the enchantment combos. There are 6 "when you cast an enchantment, draw a card" such as Verduran Enchantress to fuel the engine. Also tutoring for the right combo piece is important, such as Enlightened Tutor. Protecting your combo pieces with something to give them shroud/hexproof like Sterling Grove.

The main wincon is a series of enchantments. Omniscience with multiple draw engines like Verduran Enchantress will allow you to continuously pump out enchantments. Starfield of Nyx and Hammer of Purphoros let you swing out with all your enchantments after puking your hand of enchantments. Can do 40+ damage easy. Omniscience and Enter the Infinite can be even better, play the Laboratory Maniac then cause yourself to draw and win the game.

Sliver Queen + Training Grounds + Ashnod's Altar/Earthcraft + Purphoros, God of the Forge/Hammer of Purphoros = infinite tokens and damage

Arcane Adaptation and Liliana's Contract can be a win if you have four creatures, which isn't unheard of. Starfield of Nyx can help get creatures with different names.

Curse of Death's Hold plus Overwhelming Splendor prevents your opponent from having creatures, which can lock them out if they have no answers.

Decree of Silence and Solemnity can counter all spells your opponent casts, locking them out.

Earthcraft +Squirrel Nest + Purphoros, God of the Forge/Hammer of Purphoros= infinite tokens

Aura Thief and Academy Rector can be sacced to Ashnod's Altar or Diabolic Intent. Enchanted Evening and Aura Thief can steal your opponents stuff, causing a scoop. If you Academy Rector for Omniscience.

Energy Field plus Wheel of Sun and Moon (enchant yourself) so you take no damage.

Fraying Sanity and Traumatize can kill your opponent in one shot unless they have Emrakul or something to shuffle their graveyard back into their deck.

Phyrexian Unlife + Solemnity = can't lose for having zero life and take no infect counters, so you stay alive until they remove one of the two.

Price of Glory and Drain Power can destroy your opponent's untapped land.

Open the Vaults and Replenish can combo with Traumatize to get a lot of enchantments, possibly a combo too.

Ad Nauseam + Phyrexian Unlife + Omniscience = Play everything ever.

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Date added 5 years
Last updated 5 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

9 - 0 Mythic Rares

72 - 0 Rares

10 - 0 Uncommons

4 - 0 Commons

Cards 100
Avg. CMC 3.52
Tokens Angel 4/4 W, Enchantment Golem 3/3 C, Sliver 1/1 C, Squirrel 1/1 G
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