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Enchanting Paradox-Competitive STD Enchants

Standard Combo Competitive Control Enchantment WU (Azorius)

Carthage417


Sideboard


I have no idea about you, but I love Paradoxical Outcome, and by God I will make it work.

The idea is to use some low cost enchantments to control the field (cant crew anything with -6power amirite?)

Then hit a paradoxical outcome at the end of their turn to return whichever enchants you want to keep, draw a ton of cards and land a fumigate (or gearhulk). Now there are no creatures, you kept all your control, gained some life and some cards, and the board is ready for gideon.

Has all the requirements for solid control: plethora of spot removal, board wipes, draw power, wincon, heals and a sideboard that lets you tool against threats. This deck will probably have issues in control matches, any advice there would be nice.

Spot Control Cards:Tightening Coils.
Aether Meltdown.
Stasis Snare.
Imprisoned in the Moon (counter planes/art/splash)
Quarantine Field

Board Wipe:
Fumigate.
Cataclysmic Gearhulk.

Draw:
Dovin Baan.
Paradoxical Outcome.
Glimmer of Genius.

Life gain:
Dovin Baan.
Fumigate.

Wincon:
Gearhulk.
Gideon AoZ.
Avacyn

Current record on MTGO tourny practice: 6-0

Maybeboard: Spell Queller (stall/control)
Torrential Gearhulk (recasts on paradox)
Reflector mage (stall)
Cloudblazer (heal/draw/paradox target)
Deadlock Trap (counter planes)

Sorry for the formatting, im on my phone.
Looking for any recommendations on cheap control options, preferably ones that are permanents.

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Date added 7 years
Last updated 7 years
Legality

This deck is not Standard legal.

Rarity (main - side)

13 - 3 Mythic Rares

18 - 4 Rares

11 - 2 Uncommons

6 - 6 Commons

Cards 60
Avg. CMC 3.53
Tokens Emblem Dovin Baan, Emblem Gideon, Ally of Zendikar, Knight Ally 2/2 W
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