Five-color enchantment tribal! Since they were printed, I've had an enchantment deck built around Enduring Ideal and the Hondens. Since 60-card casual really isn't a thing anyone I know does any more, it was natural to try to turn it into an EDH deck. My playgroup allows me to run Chromanticore as commander, since there are no 5-color enchantment options that are really any good for the strategy, and Wizards has admitted to wishing they put the word 'Legendary' on the manticore.

This deck can be slow and durdly, especially when it decides not to draw half of it's draw engine, but it is pretty resilient and has a few cool combo finishes when you can fire off an Ideal. Most of them are slower combos, assembling and winning over a few turns, but because of Ideal, the protective enchantments, and Wheel of Sun and Moon , it is very difficult to disrupt them for long.

Phantatog ? Because having my stuff exiled SUCKS. And it's a stopgap against having my things Ideal-locked in my hand.

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Revision 16 See all

(4 years ago)

Date added 8 years
Last updated 4 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

11 - 0 Mythic Rares

54 - 0 Rares

15 - 0 Uncommons

10 - 0 Commons

Cards 100
Avg. CMC 3.35
Tokens Angel 4/4 W, Cat 2/2 W, Faerie 1/1 U, Mask, Soldier 1/1 RW, Treasure
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