Sideboard


I've always wanted to make a control build without using blue, and there's nothing more satisfying than watching an opponent's morale drop as every threat that they land gets blown away.

This deck aims to work in three steps:

  1. Empty the Board.
  2. Empty the Hand.
  3. Empty the Pits!


Early Game:

Despise to remove a big threat right away, then removal in the form of Hero's Downfall, Bile Blight, Drown in Sorrow and Lightning Strike to keep their board empty.


Mid Game:

Now that the board is clear, Rakshasa's Secret to take away whatever is left in their hand. Mogis, God of Slaughter and Indulgent Tormentor force them to make terrible choices every turn, while also swinging at their faces. Liliana Vess comes out to either find you a threat, or keep the discard train going. Whip of Erebos helps me live longer, and can pull Indulgent Tormentor back out for another go. Sarkhan, the Dragonspeaker comes in as more removal, or can swing until he's dealt with.


End Game:

Now that their board, hand, and morale are gone, it's time for the real fun! Use Lily's -2 to tutor a whip to the top, slap down a huge Empty the Pits on their end step, and send your army of lifelink-ing zombies over next turn to say hi. Or if Liliana Vess can pull off her ultimate, GG.


Sideboard
With all the aggro/creature-heavy builds in standard right now, that's what the MB is focused on. The SB aims to give me some hope against other decks. It is a work in progress, and definitely need some help!

There you have it! Please playtest, and +1 if you like it. I'm definitely looking for some feedback, so if you have some suggestions let me know what you think!

Thanks for reading guys!

Also, feel free to check out my other decks here:


Digging for Krakens

Standard sujrondc

SCORE: 41 | 55 COMMENTS | 5616 VIEWS | IN 23 FOLDERS



Grow It And Blow It Up

Standard sujrondc

SCORE: 12 | 7 COMMENTS | 1466 VIEWS | IN 4 FOLDERS



Life and Death... and Life

Standard sujrondc

SCORE: 21 | 8 COMMENTS | 3610 VIEWS | IN 10 FOLDERS


Suggestions

Updates Add

-First and foremost I want to thank everyone who has viewed, +1'ed, and commented on this deck. I can't believe how much positive attention this deck has gotten. You guys have helped improve this deck dramatically, and I really appreciate how helpful and awesome this community is!-

Finally got to take this build to FNM! Here's how it played out:

  • Game 1: 2-0 vs Mardu Aggro-Discard

This was an interesting deck trying to capitalize with discard via Black Cat and Liliana Vess while swinging with Butcher of the Horde and Bloodsoaked Champion. These were good games, and they went long, but I just had too much removal and discard so he could never stabilize. Won both games without too much worry.

  • Game 2: 2-1 vs Mono-Blue Artifacts

Standard artifact deck with Ensoul Artifact, Ornithopter, Darksteel Citadel and the like. He took G1 thanks to landing a couple ensouled Darksteel Citadels. Post SB Silence the Believers ruined everything for him. Then I stalled out the games with removal until the lifelinking zombie hordes were ready. Took the next two games easily.

  • Game 3: 1-2 vs Esper Control

This was a control deck featuring Sorin, Solemn Visitor and Elspeth, Sun's Champion as win-cons. Lost G1 pretty badly, as I couldn't draw into the proper removal to get rid of walkers. Post-SB things improved dramatically, I won the next game, and G3 was a close, drawn out game. It came down to him having too many counters and me not having enough discard. I'm pretty happy with how the deck held up, and it's getting much stronger against control post-SB.

  • Game 4: 2-1 vs Temur Midrange

Pretty standard Temur list with the likes of Savage Knuckleblade, Heir of the Wilds, and Surrak Dragonclaw. I got mana-screwed and lost G1. Game 2 I won easily by clearing out his hand and then sitting on removal until I needed it while swinging with Sarkhan. Game 3 was closer. He got me to 4 life, but I managed a Whip + Pits to turn the game around. He couldn't come back once I stabilized, and the removal kept coming until he was dead.


So there it is! I'm very happy with how things went, and it was alot of fun. This isn't a deck that will just run over any and all opponents, but I feel like it stands a decent chance in most matchups. I'm quite happy with Sarkhan, the Dragonspeaker, and am thinking I will bump him up to 2, let me know what you guys think!

All previous discussion can be found in the update. Thanks for reading!

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Revision 3 See all

(9 years ago)

-1 Chandra, Pyromaster main
+1 Sarkhan, the Dragonspeaker main
Top Ranked
  • Achieved #10 position overall 9 years ago
Date added 9 years
Last updated 9 years
Legality

This deck is not Standard legal.

Rarity (main - side)

7 - 0 Mythic Rares

13 - 8 Rares

15 - 6 Uncommons

13 - 1 Commons

Cards 60
Avg. CMC 2.95
Tokens Emblem Sarkhan, the Dragonspeaker, Zombie 2/2 B
Folders Others Great Decks, likes?, Standard, Nie, mono black, cool stuff, Decksssss, KTK Builds, Zombies , Playtest
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