The strategy of this deck is to give your opponents lots of benefits like allowing them to draw extra cards, tap there lands for extra mana, get free tokens and play multiple land in a turn. This will make the other players ignore you and will allow you ample time to durdle Jolrael, Empress of Beasts onto the battlefield and animate your lands.

Be warned as soon as you kill one player with a 45 point life swing from your lands one of your opponents will usually say something like "we should probably deal with that". For this reason it is important to bide your time with Jolrael and wait for a moment where your can kill all your opponents in a single turn.

A surprising amount of politicking can also occur with Jolrael and is necessary if you plan to win. Since the deck has no creature removal you need other player to do your dirty work for you. In this way you can offer up incentives in exchange for using there removal such as animating their lands with Jolrael's ability which allows them to kill off players they like less than you. As well, you can also threaten to animate there lands if they activate their Nevinyrral's Disk.

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Date added 9 years
Last updated 7 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

2 - 0 Mythic Rares

32 - 0 Rares

11 - 0 Uncommons

10 - 0 Commons

Cards 100
Avg. CMC 3.89
Tokens Beast 3/3 G, Beast 4/4 G, Elemental 2/2 G, Insect 1/1 G, Plant 0/1 G, Snake 1/1 G, Wolf 2/2 G
Folders EDH
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