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Emiel, the Blessed: Unicorn Frappuccino [[PRIMER]]

Commander / EDH Combo GW (Selesnya) Infinite Combo Midrange Theme/Gimmick Tokens

Sultai_Sir


Welcome to Unicorn Town!

Upvote If You Like Shiny Horsies

Hello, and welcome to this "Unicorn" deck! While Emiel may seem like either an amazing Blink general or Unicorn Tribal commander we never knew we wanted, we're taking this innocent Horse-Rhino and making her one combotastic horsey! Utilizing her repeatable blinking effect, this deck can produce infinite mana and blinks as early as Turn 3, which is pretty good for a Unicorn. But before we look at the rest of the Primer, we need to see if you'll even like the deck!

You'll Love This Deck if You:

  1. Love value.

  2. Enjoy going infinite with little notice.

  3. Love unicorns. (Who Doesn't?)

  4. Hate Blue with the fiery passion of 10,000 suns.

You _Won't_ Like This Deck if You:

  1. Want a more linear strategy.

  2. Want to Win through beatdown

  3. Hate having fun.

Well, with that out of the way, let's go over the combos!

Infinite Combos

Persist Lines

  • What to Do: While most people are focusing on Emiel's blink ability, we want to use all of her abilities, including the +1+1 counter ability. Her ability reads, "Whenever a creature enters the battlefield under your control, you may pay . If you do, put a +1+1 counter on it." Using the mana from Phyrexian Altar, we can pay for that every time, resetting the counter, and we repeat the the process. With Kitchen Finks, you gain infinite life, and with Woodfall Primus, you blow up everyone's lands, enchantments, and artifacts. Fun times!

Monitor Lines

  • What to Do: With this combo, you can create infinite blinks using those poor Eldrazi Spawn as fodder for your engine. So, here's the combo: First, you cast Brood Monitor with Emiel out. Using those Eldrazi Spawn, sac them and create three mana. Use that three mana to blink Brood Monitor, creating 3 Eldrazi Spawn in the process, rinse and repeat.

Ashnod Lines

  • What to Do: This combo works by repeatedly blinking a token-producing card, sacrificing some of those tokens for mana, blinking the token-producing card, rinse and repeat. The great thing about these infinite mana combos are the fact that our commander is an infinite-mana outlet in the command zone, which makes it super easy to win the moment you create infinite mana.

Karmic Lines

Of course, there are a lot more combos in this deck, but I can't run through them all without boring you to tears, and part of the fun is mixing and matching. There are a bunch of 4 or five cards combos, and it's always fun to accidentally combo off. With all these combos out of the way, let's move onto the Card Selection!

Card Selection

Card selection is the most important part of deckbuilding, and it's no different here. We'll go over all the cards I've picked besides lands.

  • Arcane Signet: One of the best mana rocks ever printed, and it's only 5 bucks!
  • Ashnod's Altar: A great combo piece, and even when it isn't comboing, converting our mana dorks into sweet sweet mana is always fun!
  • Cauldron of Souls: One of our MVPs, for sure. Why this doesn't show up in 100% of blink decks, I don't know. Blinking resets the counters, leaving you free to do it again!
  • Darksteel Plate: Our commander is very important to our deck, so we need to protect it at all costs.
  • Heartstone: Both a combo piece and a great card for the deck in general! Lowers Emiel's activated ability's mana cost from 3 to 2, which doesn't sound like much, until you realize that you're bouncing something five times a turn instead of three.
  • The Great Henge: Card draw, ramp, and lifegain for as little as 2 mana! It also combos with persist creatures. What's not to like?
  • Avenger of Zendikar: One of our best token producers, and a solid finisher. Great all around!
  • Bramble Sovereign: One of our MVPs, you can double up on your etb triggers, all while creating a token of the creature! Even better, it isn't a cast trigger, it's an etb, so you can do it whenever you blink!
  • Brood Monitor: One of our combo pieces with Emiel, I talked about it in the combo section.
  • Captain of the Watch: A great token producer, and a meh anthem. It's a flex slot, so if you want to slot in more removal or card draw, go for it.
  • Deep Forest Hermit: Our best token producer, hands down. Five creatures for five mana is amazing, especially when you realize that with Emiel out, you get four tokens for the measly, measly price of 3 mana! Even better when combined with Anointed Procession or Parallel Lives.
  • Eternal Witness: Repeatable Recursion on a stick. Say that five times fast!
  • Karmic Guide: Both a combo piece, and repeated reanimation on a stick. Just remember to pay it's echo cost!
  • Kitchen Finks: Persist combo piece, plus it has an etb trigger! Sign me up!
  • Knight of Autumn: Versatile blink piece, blowing up problematic artifacts and enchantments, gaining you life, or getting big.
  • Mentor of the Meek: A card drawing machine, this guy often draws you 5-20 cards per game, which is ridiculous.
  • Seedborn Muse: On of the all-stars of the deck, letting us bounce whatever we want, whenever we want, 24/7! One turn cycle, with 6 mana available to us, we can bounce something 8 times per turn cycle. This can draw us dozens of cards, create a token army in one turn, gain hundreds of life, and with that much of advantage, it's hard to not win the game.
  • Thragtusk: Double triggers, gaining you life and creating tokens, all for the low low price of 5 mana!
  • Walking Ballista: Bland as unsalted porridge, but it get's the job done as an infinite mana outlet.
  • Wall of Blossoms\Wall of Omens: Card draw + blockers for just two mana. These guys soak up a bunch of damage in the early game, and in the late game, you can bounce them over and over and over again for all the value!
  • Awakening: A vastly underrated gem, basically a Seedborn Muse for one less mana, harder to remove, cheaper, and political!
  • Guardian Project: Card draw at it's finest. Triggers whenever a creature you control enters the battlefield, which accounts for blinking, too!
  • Sylvan Library: Draw three every turn for two mana! I'll take it! As an added bonus, some of our lifegain can help set off the damage. Yay!
  • Eerie Interlude: Basically a better Ghostway for 9 dollars less. Saves your army from a board wipe, and it reuses all of your etb triggers!
  • Heroic Intervention: A green staple, and on of the most powerful instants ever printed. Why shouldn't we run it?
  • Worldly Tutor: Can tutor up any effect you want, for one green mana. It's a shame that it's so expensive.
  • Farseek: One of our ramp spells, it usually finds our dual-color lands. And by usually I mean always.

That's All, Folks!

I hope you enjoyed this primer! If you did, please consider upvoting and commenting, I always appreciate it, and I always upvote a deck if you upvote mine! Thanks for reading, and as always, Happy Tapping

Upvote If You Like Shiny Horsies

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94% Casual

Competitive

Top Ranked
Date added 3 years
Last updated 3 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

7 - 0 Mythic Rares

41 - 0 Rares

20 - 0 Uncommons

10 - 0 Commons

Cards 100
Avg. CMC 3.14
Tokens Beast 3/3 G, Copy Clone, Eldrazi Scion 1/1 C, Elephant 3/3 G, Plant 0/1 G, Soldier 1/1 W, Squirrel 1/1 G, Treasure
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