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Getting Deep Into Saheeli's Aether!

Standard* Aggro Energy RUG (Temur)

Tommy_Mag22


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The idea of the deck is to ramp energy so you can play Aetherworks marvel turn 4 and start to cast your creatures start away! The best start would be

Turn 1 land - attune with Aether

Turn 2 land - voltaic brawler

Turn 3 land - either Aethertorch Renegade or empyreal Voyager

Turn 4 land - aetherworks pay 6 energy! Emrakul or the gearhulks!

This is ideal but with panharmonicon, rashmi, saheeli rai and saheeli attristy you can combo the deck together playing cards without paying mana!

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Played tonight ended 2-2 so not too bad! Decided that the deck doesn't need rashmi as much as she is good, she was a lightning rod and I was holding back on big spells to do her affect! Also panharmonicon is the same!

Hit Aetherworks marvel nearly every game but what I hit from it wasn't the best so decided I need a few big creatures!

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Revision 23 See all

(7 years ago)

+1 Emrakul, the Promised End main
-1 Metalwork Colossus main
+1 Ulamog, the Ceaseless Hunger main
Date added 7 years
Last updated 7 years
Legality

This deck is not Standard legal.

Rarity (main - side)

13 - 2 Mythic Rares

20 - 5 Rares

19 - 3 Uncommons

2 - 2 Commons

Cards 62
Avg. CMC 4.42
Tokens Copy Clone
Folders Kaladesh Goods
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