This deck is based around land destruction. There is plenty of ramp to get those eldrazi out quickly with Xenagos on the field. Your devotion to red and green will never reach 7 so Xenagos stays as a enchantment. Giving eldrazi haste is just brutal. Half of the land destruction cards serve as artifact and/or enchantment hate as well. There are a few bait cards such as collective voyage, rites of flourishing, and tempt with discovery to get enemy lands out fast then use cards such as boil, flashfires, boom/bust or obliterate. Use crucible of worlds and life from the loam to get land you have lost back. Use rites of flourishing, Ghirapur Orrery, exploration and Mina and Denn, Wildborn to cycle lands from your graveyard with crucible of worlds. A great combo with strip mine btw. Other than that have fun messing everyone's day up!



DuTogira says... #1

Terrain Generator
Rites of Flourishing
Nissa's Renewal

Lavaball Trap
Burning of Xinye
Ring of Three Wishes
(xin is double edged LD which you dont want, and ball is super slow. Same issue with ring)

March 21, 2017 5:30 p.m.

DuTogira says... #2

Goblin Ruinblaster
Dwarven Miner
Both are just kinda slow forms of LD that are removal magnets. Not that effective at what they do

Ancient Tomb
Thran Dynamo
since you are an eldrazi deck, you want to be able to ramp pretty hard. Just figured that adding more fast mana would help the deck out

March 22, 2017 3:08 p.m.

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Date added 5 months
Last updated 4 months

This deck is Commander / EDH legal.

Cards 100
Avg. CMC 4.91
Tokens 1/1 Eldrazi Scion, 0/1 Eldrazi Spawn
Views 441