This deck is simply put: lots of big creatures, a moderate amount of ramp and a little unexpected utility for fun. I've consistently been polishing this deck and thus far it has worked out really well with my local meta. It's a super fair deck, but once you get to lategame, your opponents might disagree.

The mechanic is as simple as is gets; you ramp, set up a little early on, maybe even wipe once or twice. And when you get to a comfortable amount of mana you bust out Kozilek and put a lock on the game by either countering their stuff or flood out more Eldrazi.

Once you're low on cards, cast Kozilek again – not once did i feel like i needed any other colorless carddraw for that before. So no Mind's Eye or Staff of Nin or anything like that.

Be mindful of the utility lands you have on board. The answer to a sticky situation could've been a land you tapped before. So make sure you anticipate your opponent's potential moves and keep those utility land untapped.

And yes, i am aware of Mana Crypt, Grim Monolith, Metalworker etc., but this is as far as i can push it with my local playgroups. :D

I'm doing quite well with it, but one can always improve, so i appreciate any feedback.


Updates Add


57% Casual

43% Competitive

Top Ranked
Date added 11 months
Last updated 3 weeks

This deck is Commander / EDH legal.

Rarity (main - side)

17 - 0 Mythic Rares

43 - 0 Rares

30 - 0 Uncommons

5 - 0 Commons

Cards 100
Avg. CMC 5.07
Tokens 1/1 Spirit, 10/10 Eldrazi, 2/2 Zombie, None Copy Clone, 1/1 Construct, 1/1 Eldrazi Scion
Folders Deck commander idé, eldrazi artifax, stuff I like, Uncategorized, Dope Decks, stolen decks, fav decks
Ignored suggestions
Shared with

Revision 3 See all

3 weeks ago)

+1 Deserted Temple main
-1 Wastes main