FInally, a good BANT Enchantress Commander! and 3 total, at that!

Switched to Tuvasa, as I desired the consistency of a threat and an enchantress effect out of command that Tuvasa provides. More aggro-control now than combo, but combo still can happen.

The main goal of the build is ramp into combo and control, hence all the land enchantments. Those, plus the 9 Enchantress effectspoint towards multiple combo turns aimed at playing as many enchantments as possible. Main wincons are Tuvasa beats, Sigil, Nylea's Colossus, Aetherflux Reservoir and other pieces. Should these fail, the board can be controlled with Glare of Subdual and other tappers like Time of Ice, making for more control shenanigans, and some light prison effects like Worship, Sandwurm Convergence and prop to stave off death.

Some possible editions would be the stronger pillowfort cards like Ghostly Prison, Island Sanctuary and Solitary Confinement. Additionally the win con could be shifted in different directions, such as more meme-y with something like Helix Pinnacle, or more certain and solid like A big ol Prosperity effect to deal deck damage.

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Date added 5 years
Last updated 4 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

7 - 0 Mythic Rares

30 - 0 Rares

26 - 0 Uncommons

17 - 0 Commons

Cards 100
Avg. CMC 3.38
Tokens Angel 4/4 W, Clue, Mask, Wurm 5/5 G
Folders EDH
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