A very casual deck that exploit the "gift" mechanic of Zedruu.

How the deck work ( theoreticaly ^^)

You have to protect yourself in the fist turns, using taxe enchantement or removal to stay alive. Then, play a lot of enchantement or artefact to draw a loooooot of cards. When you get the right cards, play Zedruu and use its ability to totally prevent your opponents.


Has the power to dig your deck, you'll win with Approach of the Second Sun or Statecraft , or, the most usual, with a "Ok, you win. I'm fed-up" from your opponents. A faster method to win is Donate + Illusions of Grandeur + Venser, the Sojourner or Zedruu ability.


Why destroying creature when you can steal them ? With Djinn of Infinite Deceits + Kher Keep , you'll never ask this question again. You can also use Imprisoned in the Moon + Vedalken Plotter into (+2) of Venser, the Sojourner on Imprisoned in the Moon to get a free planeswalker ultimate. It's the same with Gilded Drake or Perplexing Chimera with a (+2) of Venser, the Sojourner .

Don't be effraid to leave a commentary or a suggestion below :)


Updates Add


Date added 11 months
Last updated 10 months
Key combos

This deck is Commander / EDH legal.

Rarity (main - side)

9 - 0 Mythic Rares

52 - 0 Rares

18 - 0 Uncommons

5 - 0 Commons

Cards 100
Avg. CMC 3.48
Tokens Tamiyo, Narset, 0/1 Kobold, None Treasure, 1/1 Soldier, 2/2 Morph, 1/1 City's Blessing
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