BUG Sidisi but with a focus on lands! Haven't seen this version of Sidisi before so decided to try it out, and it works surprisingly well.

Will fill out description soon into a full-fledged primer, though in the meantime some things to note:

  1. This is definitely still a prototype, just on here so others can see and hopefully get ideas!
  2. I personally don't use any card that hasn't been printed in a modern frame, so feel free to add whatever old cards you want to this deck.
  3. I tried to put in a good amount of answers/removal/responses in here but I'm not quite sure it's the right amount yet, so this deck probably leans a bit on the insular side of things. Will make some changes in the future but for now I'm fairly happy with the theory of this deck on paper.
  4. This deck is definitely pretty casual to fit in with my regular playgroup: not quite 75% (probably like 60% at the moment) but should be pretty easy to tune into something scarier by replacing some of the more fun/theme cards with more powerful options.
  5. I decided to forego some of the more competitive/stax cards that would work well here for "friendlier" lands-matters card choices, but going the stax/land-destruction route with this deck would probably make it stronger.
  6. Some great new cards spoiled for RIX, will put them in when the whole set is out.

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Date added 6 years
Last updated 6 years
Exclude colors WR
Legality

This deck is not Standard legal.

Rarity (main - side)

12 - 0 Mythic Rares

51 - 0 Rares

14 - 0 Uncommons

16 - 0 Commons

Cards 100
Avg. CMC 3.30
Tokens Clue, Emblem Garruk, Caller of Beasts, Emblem Nissa, Vital Force, Experience Token, Spirit 1/1 C, Thopter 1/1 C, Zombie 2/2 B
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