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EDH 2017 Nath v2.2

Commander / EDH



Maybeboard (77)


Multiplayer version, June 2017.

Any feedback is welcome.

2.2 cl:



I don't know why I didn't include Miasmic Mummy in my build, I have at least one from AKH packs I've gotten. One card I would suggest adding that I can tell you right off the bat will be great is Skullclamp, whether it's Elf Warrior tokens or Saproling tokens, assuming they aren't buffed by something then you have one of the dumbest ways I know of to draw cards lol. Pay 1 and Equip, kill token, draw 2, rinse and repeat. You may already know how stupid it is with token decks but it's one card I can suggest without hesitation.

May 20, 2017 11:07 p.m.

Agnos says... #2

Agreed. Skullclamp was in another deck for that version, which was just thrown together to playtest. New version includes several options for manipulation of tokens, and should be a lot more tuned in many ways.

Still waiting to pull the trigger on a Bayou (which probably means Arbor Elf should be Llanowar, for now...), and initial playtests seems like i have too many discard spells, and not enough ways to refill my (and my opponents') hands. Will probably be dropping some discard for things like temple bell, or perhaps howling mine effects.


May 23, 2017 2:43 a.m.

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Compare to inventory
Date added 5 months
Last updated 4 weeks

This deck is Commander / EDH legal.

Cards 100
Avg. CMC 3.62
Tokens 0/1 Insect, 3/3 Beast, 1/1 Elf Warrior, 0/1 Plant, 1/1 Assassin, 2/2 Zombie, 1/1 Saproling, 4/4 Elemental, 0/1 Goat, 1/1 Eldrazi Scion, 1/1 Myr
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