Sideboard

Instant (7)

Enchantment (2)


Maybeboard

Planeswalker (1)

Creature (1)


Summary:

Duell with Phyrexian Obliterator,Boros Reckoner, Master of Cruelties or Stuffy Doll is the main strategy of this deck.

Therefore we need a good mana ramp first via:Birds of Paradise and Generator Servant

Due to the variety of colors we need to be flexible by Birds of Paradise, Chromatic Lantern and combination of nonbasic lands.

Mana ramp strategy and combos:

Mana ramp Option 1:

1st round:

Forrest or 1 of 5 fetch lands Bloodstained Mire or Wooded Foothills in combination with Stomping Ground to play Birds of Paradise

=> Round 2 with land drop = 3 mana

Mana ramp Option 3:

2nd round on option 1: Chromatic Lantern

=> Round 3 with land drop = 4 mana of any color

Mana ramp Option 3:

2nd round: Generator Servant => Round 3 = 2 additional mana + haste option for creature

Mana ramp Option 4:1st: Option1

2nd: land + Generator Servant + Birds of Paradise

3rd: land = 6 Mana for funny duell strategy (Guild Feud)

Creature strategy and combos:

Round 2: Boros Reckoner

Round 3:Phyrexian Obliterator

Round 4: Master of Cruelties or Stuffy Doll with haste option

Duell and supporting strategy and combos:

Duell:

Above everything in combination with Guild Feud or Ulvenwald Tracker

Supporting:

Ulvenwald Tracker to let them fight. This should be played in the turn before playing the real interesting creatures. to provide them some kind of pseudo haste ;)

Basilisk Collar for additional deathtouch and life gain

Mwonvuli Beast Tracker for searching Phyrexian Obliterator

Mimic Vat for imprinting own or to death duell opponent creatures

Kozilek, Butcher of Truth let you win in guild feud trigger or secures you not to mill your own.

Phyrexian Obliterator + Roar of Challenge for sacrifice of opponent permanents

or Boros Reckoner + Roar of Challenge or Roar of Challenge + Shuffy Doll for damage

How to win?

T1: Fetch land for Stomping Ground or Blood Crypt to play Birds of Paradise

T2: Land to play Boros Reckoner. This is the move to slowdown opponent and let them think twice on each operation.

If not in hand we play Chromatic Lantern or Generator Servant or at least an Ulvenwald Tracker to prepare for next turns quickness.

T3: land, if Possiple play one of the following (in this Prio):

As long as you are able to get the board empty by letting the opponent sacrifice via annihilator or Phyrexian Obliterator or by dealing them damage viaBoros Reckoner only one time you are on your feed and standing real secure.

Help please

Need help especialy for sidedeck and balancing.

Please comment any Suggestions or improvements.

If you like you are wellcome to upvote ;)

Thanks in advance.

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Revision 6 See all

(2 years ago)

Date added 8 years
Last updated 2 years
Key combos
Legality

This deck is Modern legal.

Rarity (main - side)

12 - 0 Mythic Rares

29 - 8 Rares

5 - 4 Uncommons

6 - 3 Commons

Cards 60
Avg. CMC 3.33
Tokens Copy Clone
Votes
Ignored suggestions
Shared with
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