Harbinger of the Tides is not Standard legal.
Neither are a lot of other cards you have in this deck.
Look up the top, just under the name of this deck.
See how "Standard" has that little " * " next to it? That indicates that your deck isn't Standard legal.
Scroll down until you see "Highlight illegal cards" on the right side of this page.
Click on that and it will show you which cards in this deck aren't legal for Standard.
If you scroll back to the top after doing that, all the names of the illegal cards will be shown in red.
If you meant this deck to be Modern, and not Standard, I can't help you.
As I say on my profile, I only help with Standard decks.
October 18, 2017 1:45 a.m.
October 18, 2017 1:48 a.m.
October 18, 2017 3:51 a.m.
Duel deck cards aren't necessarily Standard legal.
If they were from an upcoming STANDARD set, they would be.
Any cards printed in Dual Decks aren't Standard legal, UNLESS they have ALSO been printed in a current Standard set.
Usually that's MAYBE only a couple.
October 18, 2017 3:53 a.m.
The Modern environment is a lot more brutal than Standard.
People have been honing their Modern decks for years.
Merfolk is a known archetype.
What I would suggest you do is have a look at some of the Modern Merfolk decks on this site, and use them as a building guide.
Be aware that Modern decks can easily take a couple of thousand dollars to build, as they use very expensive lands.
People usually build a Modern deck then stop playing Standard. That way there might be a big outlay up front, but it ends up saving money in the long run, as you don't need to keep buying new Standard decks when cards rotate out.
October 18, 2017 7:40 a.m.
Argy I've already checked the best merfolks deck and I know my deck is not one of them, but I still find it funny to play and budget considering other decks :)
October 18, 2017 8:23 a.m.
Sometimes that is just the best way to go.
If you have fun with your deck, you don't always need to win EVERY game.
As long as you win one every now and then, that can be all you need.
There are probably better Merfolk out there than Shaper Apprentice. To me that feels like the weakest link in the deck.
Some of the others are strong.
Good luck with playing this. If you write any match reports please tag me. I'd be interested in seeing how this plays.
October 18, 2017 9:12 a.m.
October 18, 2017 9:28 a.m.
Taplands are very, very bad in Merfolk. You need fetchlands like Misty Rainforest and shocklands like Breeding Pool to stay on curve. There is no way around that, to be honest. This is the first and most critical change you must make if you want your deck to be competitive.
As for the spells... Spreading Seas is more powerful than Aquitect's Will because it shuts off the enchanted land's old properties, and that matters against cards like Urza's Tower and Valakut, the Molten Pinnacle. I'm not a big fan of Metallic Mimic, because it's so sequencing-specific. It's good if you can slap it down T2, but it gets progressively worse from there on out. I would instead jam Cursecatchers, since your deck has no way to interact with spell-based combo decks like Ad Nauseam and Storm otherwise. Running the likes of Blossoming Defense and Dive Down as budget replacements for Aether Vial (which you will eventually need in the full-powered list) seems fine, though I would make room for Dismember so that you can interact with creatures.
October 26, 2017 5:14 p.m.
rothgar13 I know there are better cards, but I don't want my deck to be the same as the other and I also want it to be budget, and this is my version :) all my deck are supposed to be funny to play without pay $$$ and also being a little competitive :) I appreciate anyway your suggestions
October 27, 2017 5:24 a.m.
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|Date added||1 month|
|Last updated||5 days|
This deck is Modern legal.