Maybeboard


High-Level Overview

This decklist is organized, by default, into my custom categories. Cards intended at the high level to have cross-category functionality will appear in multiple categories.
  • Land: Self-explanatory.

  • Utility: The tutor, draw, and recursion effects that improve the deck's function and support its fast, efficient style.

  • Control: The counterspells and removal spells that allow me to respond to opponents' plays and control the game.

  • Ramp: The ramp spells and permanents that allow me to accelerate mana production and outpace my opponents. Ramp is critical to winning before my opponents do, and it fuels the control elements in the deck so tempo isn't lost when responding to threats.

  • WinCons: The win conditions used to achieve victory.

The sideboard is a working list of cards that are in the deck, but are being considered for elimination based on performance and developing theory.

The maybeboard is a working list of cards that are not in the deck, but are being considered for inclusion pending testing and developing theory.

Card Choices Explained

The Strategy

The Combos

Want to Build This Deck?

Other Information

Suggestions

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Revision 3 See all

(5 years ago)

Date added 6 years
Last updated 5 years
Exclude colors WBG
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

12 - 0 Mythic Rares

35 - 0 Rares

15 - 0 Uncommons

17 - 0 Commons

Cards 100
Avg. CMC 2.18
Tokens Bird 2/2 U, Emblem Dack Fayden, Emblem Jace, Vryn's Prodigy, Insect 1/1 UR, Manifest 2/2 C
Folders decks, Combo, Izzet Decks EDH
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