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The basic premise of this deck is to create massive advantage through tokens, highlighted by the use of Dune-Brood Nephilim as commander, which isn't legal under the rules, but has been allowed in my local playgroup as we all designed decks using the the only four-color creatures at the time, being the Nephilim.

Having combos like Earthcraft & Squirrel Nest can get out of hand almost immediately. Using creatures like Elesh Norn, Grand Cenobite & Mirror Entity can both ensure my tokens survive most combat situations, but of course, there are inherent weaknesses with any token-based strategy, which is why there are heavy hitters here to give the deck a playful and adaptable dichotomy. Cards like Creakwood Liege & Wilt-Leaf Liege provide solid options for helping push other creatures over the line highlighting their combined help for green. Mana, or more correctly land, is a key component to this deck's playstyle, so cards like Exploration; Azusa, Lost but Seeking; Bloom Tender; Vorinclex, Voice of Hunger all go toward greatly propelling this deck to where it needs to be, ahead of most other curves.I've found Oblivion Sower & Ob Nixilis, the Fallen to be invaluable assets to this deck that work amazingly well in tandem and can be a winning combination in their own right.

Special mention is made here to Primeval Titan which is banned in EDH, but is in this deck as a 1-on-1 deck. When played in Multiplayer, the two options I have chosen, depending on my mood, are to run Ruric Thar, the Unbowed or Regal Force.

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Revision 6 See all

(6 years ago)

-1 Sacred Foundry main
Date added 6 years
Last updated 6 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

13 - 0 Mythic Rares

61 - 0 Rares

14 - 0 Uncommons

4 - 0 Commons

Cards 100
Avg. CMC 3.29
Tokens 1/1 N Creature Sand, Copy Clone, Elf Warrior 1/1 GW, Plant 0/1 G, Satyr 2/2 GR, Squirrel 1/1 G, Wolf 2/2 G, Worm 1/1 BG
Folders Cool Decks
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