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Planeswalker (1)

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dominion

"This might hurt less if you don't fight so hard. But I doubt it."

Intro

This mono-black control deck is darker than an underground demon's lair and won't hurt your wallet.

Dominion is all about . Deprive your opponent's hand to get the early advantage; Keep the board clean to your advantage; And use the drawpower options to your advantage.

Warning: this deck has cause a lot of opponents to rage quit and yell mean things at me, which is probably good. Right?

Strategy is simple: start the game strongly by making your opponent discard right away. If he mulligans, he's in trouble. Then, chump block until you can cast some demons. Once is hand is depleted and he has no options left, finish him.

Discard

Depriving your opponent's hand is a slow process in my opinion. However, doing it early can be a big game-changer and will definitely frustrate the other player.

  • Duress: I usually get one in the opening hand and it's a great way to know what you're up against, and to start the removal process.
  • Mind Rot: Not cheap and a bit slow, but your best discarding weapon.
  • Appetite for Brains : I've put just one in there (to complete the Duress quartet) because it's really situational but can make a huge impact against decks that focuses on big spells.
  • Ravenous Rats : Great chump blockers that will help you to get the early advantage. Love these small guys!
  • Shrieking Affliction: Usualy this deck revolved around this card. It's definitely not a game-winning card but can make a lot of damage when the game is established.

Destroy

Keeping the board clean will really help you get the advantage and eventually win. Deathtouch and removal options will help you achieve that.

  • Mutilate: Used as board wipe; really useful against tokens, aggro decks and to remove annoying combo creatures.
  • Devour Flesh : I was hesitating between Murder (sideboard) or this and decided to go with the cheapest one. Can be a problem against Sigarda, Host of Herons though.
  • Undying Evil: This card is awesome. It puts a "ah crap" look on the other player's face everytime. Can be used to prevent removal, to bring a stronger Vampire Nighthawk on the board, or to get the advantage right after Mutilate.

Draw

Drawpower is a huge advantage in any deck. In this one it's especially true when your opponent doesn't have a hand anymore.

Demons

The big guys. They pack a lot of damage, can be sacrificed for Disciple of Bolas, add some drawpower and can sometimes survive Mutilate.

Conclusion

So far I've had great success and a couple horrible defeats while playing this deck. Any help to make it more consistent and powerful would be really appreciated.

And please +1 it if you enjoyed!

Thanks!

I usually test my decks in Magic: The Gathering Online to make sure the synergy is viable and to see how it react against different opponents. Add me to your buddies if you want to play! (username: kravius)

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Updates Add

Thanks everybody for all the love! Dominion made it to 100+ which is a great achievement. Hope you have has much fun playing it as I have.

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Revision 8 See all

(6 years ago)

+1 Appetite for Brains main
+2 Bloodgift Demon main
+3 Cremate side
+2 Crypt Ghast main
+4 Desecration Demon main
+3 Devour Flesh main
+2 Disciple of Bolas main
+3 Duress main
+2 Elixir of Immortality side
+3 Grafdigger's Cage side
+1 Killing Wave maybe
+3 Mind Rot main
+3 Murder side
+3 Mutilate main
+3 Pithing Needle side
+4 Ravenous Rats main
+2 Reaper from the Abyss main
+1 Shrieking Affliction maybe
+2 Sign in Blood main
+1 Staff of Nin maybe
and 50 other change(s)
Top Ranked
  • Achieved #1 position overall 10 years ago
Date added 10 years
Last updated 6 years
Legality

This deck is not Standard legal.

Rarity (main - side)

2 - 0 Mythic Rares

13 - 7 Rares

5 - 2 Uncommons

18 - 6 Commons

Cards 60
Avg. CMC 2.95
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