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Do you like Animar and losing friends?

Commander / EDH

TornnReignn


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Creature (1)


This is a deck I've spent quite a bit of time and money on. Searching up a plethora of creature storm based Animar decks, and finding the similarities and cards that would be useful. This deck explodes and consistently wins turn 4. If you have any questions, just hit me up. Also, If you like this deck list, consider checking out my other decks Deck list

My win-cons are Ancestral Statue + Animar, Soul of Elements + Walking Ballista/ Purphoros, God of the Forge, 90% of the time.

Occasionally, you keep a bad hand, or draw a lot of hate so the game gets delayed till turn 6 or 7. In those cases my alternate win cons just through evasion, or raw effects are:

Ancestral Statue + Animar, Soul of Elements + Hangarback Walker. (Force them to deal with it, and either kill it making infinite tokens, or die) Animar, Soul of Elements/ Hangarback Walker + Herald of Secret Streams /Rogue's Passage/Kessig Wolf Run/Wind Dancer to get past blockers.

Etali, Primal Storm is an under-rated beater, with a strong effect ESPECIALLY in multiplayer games. free ramp for Animar since you can cast all cards for free.

Void Winnower is a very strong choice in games that last too long, and you're digging for your other win cons. It definitely hinders enemies options and gives you breathing room.

Jin-Gitaxias, Core Augur in a multiplayer game. Need I say more?

Ulamog, the Ceaseless Hunger is a really strong beater with a strong cast trigger, especially if you bounce it.

Blightsteel Colossus is a BM win con I threw in. Either your opponent deals with it (giving you time) or you swing for lethal.

2 things I feel I should mention here. In all my games, I ALWAYS hold onto Gilded Drake. I never play it just to ramp Animar, if is by far one of the strongest pieces in this deck, given it's cost. If you see a deck is based around utilizing a Commanders effect, as soon as they cast their Commander, just take it with the drake. It definitely causes them to rage, and make mistakes, and all they get is a 3/3.

And last but not least, With Signal the Clans you reveal from your deck any 3 cards with different names. You then choose 3 creature Tutors. Imperial Recruiter, Trinket Mage, and Fauna Shaman. You are then immediately guaranteed to get any combo piece you need, including Den Protector, in case they threw a combo piece in the graveyard. You're setting them up to fail, and yourself to Victory.

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Casual

100% Competitive

Date added 5 years
Last updated 5 years
Key combos
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

9 - 0 Mythic Rares

50 - 0 Rares

12 - 0 Uncommons

25 - 0 Commons

Cards 100
Avg. CMC 2.72
Tokens Morph 2/2 C, Thopter 1/1 C
Folders Tornn's Deck's, Animar Soul of Elements
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