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We could help more if you gave us an idea of how you want the deck to play. At the moment, I see a very defensive deck that is just trying to draw the game to a halt. If that's so, I'd remove Angel of Salvation (I'd remove it anyway) and Sigarda. Unless your playgroup is a big fan of Grave Pact , Sheoldred, and the like, in which it's still a fairly narrow solution, if effective in that situation. But, until you tell us what you want the deck to do, this could be a horribly failed homarid tribal deck. Give me a game plan, and I'll be happy to suggest more.