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This here's the Grixis version of Liquid Dragonfire! I've been playing it more than UR lately due to the glut of decks running Goyfs, Shadows, and Tasigurs. If asked, I'll write down card choices, but I feel like most of them should be obvious or explained in Liquid Dragonfire There's been some fun new things since I last updated this, but I'm going to hang back until I'm actually able to test them out to change it, mostly Opt.

Current Modo list:

2 Anger of the Gods

4 Remand

1 Cascade Bluffs

2 Cavern of Souls

1 Cut/Ribbons

3 Polluted Delta

1 Haven of the Spirit Dragon

1 Mountain

3 Lightning Bolt

2 Dragon Tempest

4 Island

1 Niv-Mizzet, Dracogenius

1 Kolaghan, the Storm's Fury

3 Bloodstained Mire

4 Silumgar's Scorn

3 Terminate

2 Steam Vents

2 Stormbreath Dragon

2 Stubborn Denial

2 Sulfur Falls

4 Thunderbreak Regent

2 Spell Pierce

3 Fatal Push

1 Silumgar, the Drifting Death

1 Watery Grave

2 Blood Crypt

2 Swamp

1 Skyship Stalker

Spicy Shit I'm "testing":

SB Mind Bend and Necromaster Dragon

Suggestions

Updates Add

Round 1 - Jund Goblins - Win

He was splashing BG for Rancor, Bobs, and Abrupt Decays. It was a weird match, since he played more mid-rangey and had things like Siege-Gang Commander. Took the win off the back of spamming dragons game two, and staticaster game three.

Round 2 - Devoted Remedies/Vizier Druid - Win

He conceded game one to back to back anger of the gods that wiped three creatures each time and him seeing the stormbreathe. Game two was a won off the back of spot removal and prayers that jamming dragons turn 4/5 wouldn't see me combo'd to death.

Round 3 - Grixis Delver - Win

He got stuck on two lands and no black for the first 10 turns game one, Game two I stabilized against his snappy and pyromancer by sticking a Silumgar. Wewt, got there!

Round 4 - Jeskai Geist - Loss

Triple Seas game one means I had nothing but islands, RIP me. Game two I stick a Silumgar, but he Dusk's it and plays another Geist while I'm stuck on push/push/bolt.

Round 5 - RW Burn - Loss

I mean, it's burn, a terrible matchup that I don't even have a SB slot dedicated to because while it's a thing, it doesn't show up too terribly much from my testing. Game 1 I had to fetch-shock to bolt an Eidolon. Game two I keep drawing counterspells and basically die to his turn 1 Guide.

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Date added 7 years
Last updated 6 years
Splash colors B
Legality

This deck is Modern legal.

Rarity (main - side)

4 - 2 Mythic Rares

32 - 8 Rares

16 - 3 Uncommons

3 - 1 Commons

Cards 60
Avg. CMC 2.67
Folders Favorites, Dragon Hunt
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