Diplomatic Immunity

Modern Rurara_Rahura

SCORE: 256 | 139 COMMENTS | 30453 VIEWS | IN 156 FOLDERS


Well damn i guess i shouldnt lose

March 24, 2016 7:47 p.m.

Rurara_Rahura says... #2

That's the spirit!

March 25, 2016 12:26 a.m.

THEbuilder says... #3

Add Simian Spirit Guide and Elvish Spirit Guide beacuse most of your combo pieces are 5 mana

May 9, 2016 12:42 a.m.

Rurara_Rahura says... #4

Elvish Spirit guide is not allowed in Modern.

I would use a set of Simian Spirit Guide but the maths of the deck rely heavily on a probability curve. Adding four more cards would drop the probability of drawing something important by almost 1%.

I know this sounds like a silly reason not to add them but at present this deck has a 10% probability to win from the opening hand and each card drawn improves my odds of securing the winning combination by 1% (to put it another way, by turn ten I have a 20% probability of winning assuming I have not yet completed the combo).

As a point of reference this deck has a 33% probability to Draw the game from the opening hand which is a huge factor in protecting my score during a tournament.

May 9, 2016 7:57 p.m.

Icbrgr says... #5

Not gonna lie I originally just wanted to say "has just been revoked!" But after reading the description I really dig the deck philosophy ... Neat deck building +1 from me

May 11, 2016 7:52 p.m.

Rurara_Rahura says... #6

Thank you so much Icbrgr! The inspiration for making this deck was when I found Rule 104.4b; I pretty much fell in love with uninterruptible, mandatory actions.

May 11, 2016 8:22 p.m.

hunkers says... #7

Thanks for showing the results with your deck! So glad Ajani's Chosen is seeing play.

December 2, 2016 3:30 p.m.

hunkers says... #8

The black in your deck is not doing enough. And I noticed that you are missing Idyllic Tutor.

December 2, 2016 3:32 p.m.

Rurara_Rahura says... #9

The black mana is honestly doing exactly as much as it has to. Mono-white isn't enough to compete in tournament play but Blood-Cursed Knight allows the deck to hold out longer with lifelink, and in the event that it doesn't win on turn 5 Diabolic Tutor can give it the win by turn 6 as the probability that I have at least two out of the three pieces to my combo by then is around Twenty-five percent.

Just as well, the sideboard contains Underworld Connections for when it needs more card draw and Ravenous Trap to deal with meta-decks that abuse the graveyard. While the trap's alternative cost is great, this deck's philosophy is about reducing the reliance on chance. So instead of hoping my opponent plays into the trap I feel better simply casting it when it's needed.

As for Idyllic Tutor, it's not missing, I just don't have $80 to spend on a set of them and even if I grab Enchanted Evening on turn 3 I still can't cast it until turn five which makes the tutor altogether useless; Turn three is better spent playing Blasting Station.

December 2, 2016 7:59 p.m.

maximum2945 says... #10

Do you think hand disruption like Inquisition of Kozilek would work better than Dazzling Reflection?

January 8, 2017 2:53 a.m.

Rurara_Rahura says... #11

Inquisition of Kozilek would actually be a great replacement for Dazzling Reflection. The only issue is I don't have forty bucks for a set of them.

January 8, 2017 1:12 p.m.

Apakakuta says... #12

Your double Oblivion Ring scenario only works with 3 copies not two

January 23, 2017 5:24 a.m.

Rurara_Rahura says... #13

Apakakuta, please note the sentence you're referencing: "In some rare games you may find yourself with the opportunity to play two oblivion rings in one turn with one already in play."

This scenario already includes three copies.

January 23, 2017 5:35 a.m.

Apakakuta says... #14

Sorry missed the next bit I've had a long day.

January 23, 2017 5:43 a.m.

Rurara_Rahura says... #15

No worries; in the spirit of the deck philosophy, we'll call it a draw.

January 23, 2017 5:50 a.m.

Naksu says... #16

Don't know if it's been mentioned yet, but plashing green to the mix, it makes you the hate target of the rest of the game. The combo I mean is Enchanted Evening + Primeval Light! :)

January 23, 2017 6:06 a.m.

Rurara_Rahura says... #17

I have Echoing Calm and Cleanfall in the sideboard for that. The duel games don't usually go beyond ten turns though. So I only sub them in when I know I'll need them (often to help me suggest a Draw by agreement).

January 23, 2017 6:15 a.m.

Naksu says... #18

Yes, sorry to specify that I meant it as a sideboard card and to replace Cleanfall as Primeval Light has no downsides. but if you can dodge the Cleanfall effect on yourself, then ignore my suggestion. Maybe plashing green for a single purpose ain't worth it anyway. Just though it could make a difference in some situations. Thanks for your response.

January 23, 2017 6:23 a.m.

Naksu says... #19

Though considering you tactic is to NOT lose. Splashing green gives you Fog an the like. Also a 1of Silent Arbiter complement your deck greatly I think! I really dig you approach on deck building! :) +1

January 23, 2017 6:30 a.m.

Rurara_Rahura says... #20

I enjoyed your suggestion; I think adding green would make it a difference deck entirely. A Green-White version of this would rock!

January 23, 2017 6:31 a.m.

Naksu says... #21

Yes it would. So much so that I just started brewing a GW version of this myself. Man I love TappedOut so much for this sole reason! I will be following how you build evolves!

January 23, 2017 6:35 a.m. Edited.

Rurara_Rahura says... #22

Sweet deal! Send me a link when you publish it.

January 23, 2017 6:48 a.m.

BlaineTog says... #23

Ghostly Prison seems like it would be a good addition to the deck.

February 14, 2017 4:16 p.m.

Rurara_Rahura says... #24

Ghostly Prison would be a good addition, but committing the mana on turn three would leave me a turn behind when I ought to be playing Blasting Station.

February 14, 2017 9:24 p.m.

Atony1400 says... #25

@Rurara_Rahura, Ghostly Prison is still better than Sphere because your not waiting until turn 5, but turn 3. Also, Prison is not dependent on the amount of Enchantments you have.

Tl:dr, just swap Sphere for Prison

February 23, 2017 6:37 p.m.

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