Nezahal, Primal Tide is probably one of the most impressive control finishers that has been printed in a long time. It has card draw, protection, and can't be countered making it not terrible to tap out to cast her. Tetzimoc, Primal Death is also one of the more interesting creatures printed in a long time. Early game he pretty much just serves as a scare tactic, but late game if he can actually be played successfully, he becomes a one sided board wipe. Both are very expensive to cast, so Solemn Simulacrum helps get lands out consistently. It also helps with the control aspect for chump blocking and drawing cards. As Foretold lets me play additional spells for free every turn which is very welcome especially when I tap out to cast a dino or to cast Ancestral Vision. Advice is very appreciated.


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Nezahal, Primal Tide is terrible. not "impressive" at all, and its "protection" is garbage. discard 3 cards? absolutely not. you're not gonna even be able to play it at all without mana ramp. 24 lands won't cut it. if 2/5 of your deck is lands, 2/5 of your draws will be lands. so you'd need to be 17-18 cards deep into your deck before you saw those 7 lands, which means turn 10-11 if you're on the draw, or 11-12 if you're on the play. you'll be dead way before then.

January 8, 2018 11:19 p.m.

I am intrigued. A couple test runs makes me think you are running a land or two too many, perhaps an Opt or two in place of some land.

January 10, 2018 4:55 p.m.

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Date added 6 days
Last updated 2 days

This deck is not Modern legal.

Highlight illegal cards
Illegal cards Nezahal, Primal Tide , Tetzimoc, Primal Death
Cards 60
Avg. CMC 2.82
Folders Competitive Modern, Recent Ideas, Control decks, Cool Stuff
Top rank #6 on 2018-01-11
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Revision 3 See all

2 days ago)

+1 Fatal Push side
+1 Spell Pierce side
+3 Leyline of the Void side
+3 Spellskite side
+3 Surgical Extraction side