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Dimir Zombie Tribal EDH [GrimGrin, Corpse-Born]

Commander / EDH

tysonup


Hi, welcome to my deck tech. I will be doing a breakdown on my deck. DISCLAIMER: "I watched and read many other people deck tech before I eventually came up with this so it may not be that original."

You can only include 100cards in this format, I picked the ones that are more relevant to my synergy. I shall skip the explanation of lands, kill/removal spells, mana ramp and planeswalkers in this deck as it pretty much straightforward.

1st (Infinite Zombie token creation): Rooftop Storm + Carrion Feeder + Gravecrawler + Diregraf Colossus. Sacrifice Gravecrawler to Carrion Feeder. Then Cast Gravecrawler from the graveyard for free because of Rooftop Storm. This triggers Diregraf Colossus ability to give you a 2/2 tapped zombie creature token. Repeat the process for as many times as you like. Unfortunately, the 2/2 zombie does not have haste and comes in tapped so another suggestion is sacrifice majority to Carrion Feeder or your Commander to buff them and swing with both for lethal damage / commander damage and you win the game. Won me multiple games this way. The reason why I suggested sacrificing majority and not all 2/2 zombie is because you need some as blockers but who cares if you can make infinite zombies.

2nd (Infinite Card Draw/Infinite Grimgrin Buff/Infinite Mana or All Three: Rooftop Storm + Grimgrin, Corpse-Born + Gravecrawler + Cryptbreaker + Black Market. After having these five cards on your board, sacrifice Gravecrawler to Grimgrin, Corpse-Born to buff & untapped it. Next, play Gravecrawler again and return it from graveyard for free because of Rooftop Storm and it's own ability. Next, tap Cryptbreaker + Gravecrawler + Grimgrin, Corpse-Born to allow card draw. Then sacrifice Cryptbreaker + Gravecrawler to Grimgrin to buff and Untapped it. Then play those 2 zombie cards from your graveyard for free because of Rooftop Storm. Kept repeating this process for infinite card draw & infinite Grimgrin buff. Unknowingly, as you repeat the process on top, you also create infinite mana during your next turn as all those counters were placed on Black Market each time a creature dies.

3rd (Buff Your Grimgrin bigger than your DingDong): Sacrificing Gravecrawler or Relentless Dead to Grimgrin, Corpse-Born then bringing them back easily to repeat the process if you have the mana to spare. There an infinite combo if you have Rooftop Storm + Liliana, Untouched By Death. Play Liliana, Untouched By Death last ability if you can then with Rooftop Storm, just sacrifice all your zombie to Grimgrin to buff it, cast all the zombie from the graveyard for free and repeat the process.

4th (Backup plan): When your Grimgrin gets tapped, you always wanted it untapped and here is where Fatestitcher and Minamo, School at Water's Edge comes in handy allowing you to untapped stuff.

5th (Headstart): Buried Alive + Wonder + Gravecrawler + Risen Executioner. When you played Buried Alive, search for those 3 creatures and place them in your graveyard. If you happen to control and Island, Wonder give all your creatures flying when it's in your graveyard. Having Gravecrawler in your graveyard just makes him easier to cast. Same goes for Risen Executioner but only during the early game when your graveyard is near empty as you do not want to pay those additional tax.

6th (Creature Lord): In tribal format, zombie have so many lords. Death Baron / Mikaeus, the Unhallowed / Cemetery Reaper / Lord of the Accursed / Diregraf Captain / Risen Executioner / Lord of the Undead. If you needed more lords which I would not complained, I added Obelisk of Urd, Vanquisher's Banner and Liliana's Mastery.

7th (Additional card draw): If you have Cryptbreaker on your battlefield, keep it alive. During your opponent end step, before your upkeep, tapped 2 other zombies + Cryptbreaker to draw a card. Then when it's your upkeep, all your tapped stuff all untapped and you just draw yourself an additional card.

8th (Protection to Grimgrin): Lightning Greaves / Swiftfoot Boots / Trailblazer's Boots. These give Grimgrin some form of protection because when it becomes buff from it's ability, your opponent sure wants your big boy off the board. Grimgrin attacking also allows him to destroy target creature defending player controls which makes him annoying for your opponent. In EDH format, your opponents are bound to control nonbasic land which makes Trailblazer's Boots that good giving Grimgrin unblockable swinging your big boy with those damages. I have won many games this way dealing enough commander damage to my opponent and end their game.

The rest of the creatures cards, graveyard recursion cards, and zombie token creation cards in this deck has quite straightforward ability so I will not touched on them.

All suggestion is welcome. How you build your deck depends on how much you are willing to spend and the type of synergy you are going for. Thanks for taking your time out to read this. Have a Great Week ahead and Happy playing mtg.

Check out my other deck techs in my profile, I run: - Olivia Voldaren EDH - Reaper King EDH - Athreos, God of Passage EDH - Atogatog EDH

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Date added 5 years
Last updated 5 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

14 - 0 Mythic Rares

47 - 0 Rares

19 - 0 Uncommons

11 - 0 Commons

Cards 100
Avg. CMC 3.89
Tokens Zombie 2/2 B, Zombie Knight 2/2 B, Zombie Wizard 1/1 UB, Zombie X/X U
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