Dimir Dementia

Standard Mill U/B (Dimir)

DragonXDoom Score: 33


Description

At first, it just looks like a simple Mill deck. However, like House Dimir, it has another face to it.

Consuming Aberration is the main card in the deck. With it, you mill more cards with each Spell you cast, which includes Spells you cast from your Graveyard with Flashback and copies of spells you cast with the Cipher ability.

This deck has the ability to change gears very quickly. Start off small with an Invisible Stalker , encode a few Ciphers on it, then drop Consuming Aberration , which will very quickly get large.

After you milled at least 20 cards, which is very easy to do, simply cast an Artful Dodge (From your hand or graveyard) or use Rogue's Passage to make the Aberration unblockable, and attack for game.

If that doesn't work, you can also use the ability of Duskmantle Guildmage to turn any Mill spell into a damaging spell for the turn.

Suggestions

Updates

— Feb. 1, 2013

Added a Sideboard. I would like some help on that, because I've never done a sideboard before. :-)

DJGoldFish says... #1

Most solid Dimir deck I've seen on this sight. +1 for you.

January 23, 2013 4:18 a.m.

DragonXDoom says... #2

Thanks! .

January 23, 2013 4:24 a.m.

OrgasmAndTea says... #3

Back from the Brink is good, but have you considered Rise from the Grave instead, which has the added flexibility of being able to steal your opponent's creatures?

January 23, 2013 4:27 a.m.

DragonXDoom says... #4

Read the description: Back from the Brink is a proxy for Stolen Identity. (Because I don't think it's on here yet.

Would that change your decision?

January 23, 2013 4:34 a.m.

DragonXDoom says... #5

Turns out Stolen Identity was on here. ._.

-1 Back from the Brink

+1 Stolen Identity

January 23, 2013 5:41 a.m.

muse99 says... #6

I would drop at least one Swamp for an Island , possibly two. I think 12 black mana sources is too much, especially considering there are no mono-black spells and no spells requiring more than a single B.

January 24, 2013 6:19 a.m.

DragonXDoom says... #7

Thanks. Changes made. Testing now.

January 24, 2013 6:46 a.m.

Zombot says... #8

Have you thought of Nephalia Drownyard or Paranoid Delusions which in my opinion is not only a great mill card, but the best and cheapest cipher card they made.

January 27, 2013 6:09 a.m.

Zombot says... #9

You might also consider Wight of Precinct Six he gets alot of advantage from all those cards in your opponents graveyard.

January 27, 2013 6:14 a.m.

DragonXDoom says... #10

Drownyard I'm still trying to get ahold of.

In my decklist, Glimpse the Unthinkable is a proxy for Paranoid Delusions .

If they've added it, I'll make the changes now.

I don't think I really need Wight. Got enough 2-drops I think.

January 27, 2013 7:24 a.m.

DragonXDoom says... #11

Paranoid Delusions is now in place over Glimpse.

January 27, 2013 7:26 a.m.

Ryanus says... #12

January 27, 2013 11:17 p.m.

DragonXDoom says... #13

Last Thought's has it's benefits:

  • Last Thoughts is not an enchantment, and therefor not subject to enchantment removal.
  • Last Thoughts replaces itself even without me dealing combat damage.
  • Most importantly, Last Thoughts casts itself each time it triggers, meaning it also triggers the Grind ability of Consuming Aberration .
January 27, 2013 11:23 p.m.

katorce says... #14

I fight your deck using the playtest option in the webpage with that: UB Zombies and your deck loses in 3/3 times. You should add something to stop aggro like bank of fog or something similar in the sideboard.

January 29, 2013 10:14 a.m.

DragonXDoom says... #15

While I do need some aggro prevention, the deck that you linked me to is a modern deck, and as such has access to a greater card pool than I do.

Do you mind linking me to an aggro deck that is standard legal?

January 29, 2013 10:04 p.m.

katorce says... #16

I don't test with it, but you can try that, Faith, Fire, and Steel. I just was trying some random dimir decks to see what strategy is more playable, I didn't realize both deck are different.

January 30, 2013 6:26 a.m.

higginsbros1 says... #17

been playtesting my own new gruul deck against any dimir one i could find, beat 3 other top ones, yours was the first to beat it. Congrats good sir ;) +1

February 1, 2013 3:38 a.m.

DragonXDoom says... #18

Thanks. :-)

Any areas on which it was lacking?

February 1, 2013 6:49 a.m.

EpicDave says... #19

I think dropping the 2x Last Thoughts and adding a final Paranoid Delusions and another card:Jace's Phantasm instead would be far more beneficial than card draw. The only other card suggestion I'd have after that is Mind Grind but the question of what to take out for that is a tricky one.

February 1, 2013 7:16 a.m.

DragonXDoom says... #20

I have a feeling you're right. I need all the creatures I can get. :-/

I think I'll do that.

February 1, 2013 7:44 a.m.

EpicDave says... #21

If you are desperate for creatures Wight of Precinct Six really is fantastic, I'd highly recommend it. Can be the difference between having your face smashed in, or smashing the opponents face.

February 1, 2013 8:30 a.m.

DragonXDoom says... #22

Hmm. That's a good looking creature. :-)

Just thinking about taking out Stolen Identity . Sure, it's good, but it's mana cost is too high.

I'm thinking about subbing it in for a Mind Grind .

February 1, 2013 9:49 a.m.

great deck.... you can use snapcasters too.... please rate my deck

February 1, 2013 10:34 a.m.

EpicDave says... #24

Yeah thats probably a good call, I think its a sideboard card you could afford to play if your opponent had a slow deck. I think people are rating Invisible Stalker slightly too high, personally I'd rather have the Wight of Precinct Six . I'd also drop 1x Artful Dodge and 1x Duskmantle Guildmage to add 2x Lazav, Dimir Mastermind . If your opponent is playing deadly creatures you could cause chaos with that card. I also think 4x Consuming Aberration is probably too much, I'd go with 2 or at a push 3. Freeing up space to add another Mind Grind .

February 1, 2013 10:37 a.m.

EpicDave says... #25

Snapcaster Mage is very good but if your on a budget it isn't feasible to play with them.

February 1, 2013 10:38 a.m.

i have a question what happens if you copy an encoded creature is that token encoded as well?

February 2, 2013 6:50 p.m.

EpicDave says... #27

As far as I know yes, because all of the copied creatures abilities are on the token as well.

February 3, 2013 12:31 p.m.

thats insane! is there a ruling for it?

February 3, 2013 12:37 p.m.

0l3g says... #29

Why do you want to keep 4x Think Twice ?

February 3, 2013 3:40 p.m.

ShiltonCDXX says... #30

I run a similar Dimir Deck deck:dimir-madness-1. One thing I'm not sure if you are aware of but with Consuming Aberration s grind ability they mean "spell" in the sense that it is on the stack so creature spell, artifact spell, planeswalker spell. Since all cards with a casting cost are considered a spell on the stack the grind ability will trigger basically anytime you play a nonland card, which makes this an even more broken card.

February 4, 2013 1:17 a.m.

DragonXDoom says... #31

Anything that's a nonland on the stack is considered a Spell.

Thus, not only does Aberration trigger when you cast anything in your deck, but it also triggers when you cast copies of cards with the Cipher ability. :-)

February 4, 2013 5:20 a.m.

ShiltonCDXX says... #32

Indeed the aberration is a much more broken card than people first thought. I love mine so much, Mind Grind + Consuming Aberration adds 1 more land to reveal for free.

February 4, 2013 11:18 a.m.

schmelonater says... #33

Fantastic deck! +1!

February 4, 2013 12:58 p.m.

SniperFrog says... #34

Mayhap a card:Runechanter's Pike to buff that Invisible Stalker ?

I feel like it would give you a secondary win con and with over 20 instants and sorceries, you should have no problem getting a buff.

February 4, 2013 1:06 p.m.

Mac97 says... #35

February 4, 2013 6:20 p.m.

Mac97 says... #36

February 4, 2013 6:20 p.m.

Vos_Is_Boss says... #37

As far as a sideboard goes, remember the limit can only be 15 cards.

To build a sideboard, you need to forsee what kinds of decks you'll be playing against. For example, if you think you're going to be playing a lot of aggro decks, kill cards, such as Human Frailty or Tragic Slip are going to be very good for you. If you're going to be playing against control decks, Negate is a very good option.

However, with the kind of deck you're running, im curious as to why you dont have any Psychic Strike in your deck? The card is a perfect counterspell for mill decks. Its a straight up counter, no limitations to what kind of spell, and its a free 2 mill. I would suggest it. :)

Otherwise, this deck looks really fun to play, +1 from me, sir.

February 6, 2013 8:55 a.m.

DragonXDoom says... #38

Thanks for your help!As you might be able to see with my current sideboard, I was predicting against playing against a lot of token decks. Things like Killing Wave and AEtherize to get rid of some or all of those tokens.

Psychic Strike is a really good suggestion, because I have no 3 mana spot of my curve.

I think I'll go with Illness in the Ranks for token decks.

I'll update it tonight.

Thanks again!

February 6, 2013 6:25 p.m.

malfeischylde says... #39

As I said on another post: sideboard some Mutilate . It's serious creature control. Also, interesting thought on the blade. I may have to look into that, myself.

August 28, 2013 3:14 p.m.

dhabecke says... #40

December 25, 2013 1:35 a.m.

Ferox says... #41

Might you add some Dying Wish to make your opponents to think twice about taking down your aberrations?

February 9, 2014 1:02 p.m.

DragonXDoom says... #42

This deck is a year old. Thanks for viewing, but work on this deck has ceased. :-)

February 10, 2014 4:32 a.m.

lordsnow1218 says... #43

I've been trying to mimic your build for dimir cause i think its very solid. When i play my friends with it, it works very well. Whats you opinion of Undercity Plague ? I really like it, but most dimir builds i find dont run one.

March 15, 2014 5:16 p.m.

DragonXDoom says... #44

If you're trying to mimic my build for standard, you'll be out of luck. This is for the Innistrad/Return to Ravnica Standard environment.

However, if you're building it for casual play, then I can't help but be flattered.

Undercity Plague is not a very good card for a few reasons:

  • It costs 6 mana.
  • You're opponent will chose the card in hand/permanent to get rid of that is least beneficial.
  • If you're trying to lock out the opponent out with this card, then either your creature will be dead or the creature that does damage to them would have killed your opponent.

I don't really like it.

In contrast, Stolen Identity is pretty good, as you get more blockers, can copy the opponent's creatures, and you will always have a Cipher target available.

March 20, 2014 7:08 a.m.

lordsnow1218 says... #45

nice. I ended up taking it out and run two stolen identities. I cant help but like undercity but stolen is definitely the better choice thanks!

March 20, 2014 10:05 p.m.

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Date added 1 year
Last updated 1 year
Legality

This deck is Standard legal.

Cards 62
Avg. CMC 2.25
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Top rank #13 on 2013-02-06