Tiny Leaders Kemba. This is literally my Kemba EDH with a bunch of stuff taken out to make it 50 card and Tiny-Legal.

This deck is very strong against the majority of the tiny-meta. We have as many equipments as we do lands, and since they're all 3 or less to cast, we can usually have a scary voltron with all sorts of buffs and/or abilities by turn 4.

There are a few cards in the deck that are about as close as you can get to an auto win in this format.

  • Puresteel Paladin: If this guy sticks, the sheer value he generates is practically unstoppable.

  • Sword of War and Peace: Against red or white decks, our commander becomes effectively unblockable and nearly impossible to remove.

  • Sword of Feast and Famine: Against black or green decks, our commander becomes effectively unblockable and nearly impossible to remove.

Beyond that, our commander herself is an absolute house. She's an extremely solid beater that builds up an army to either block with on the backswing, or overwhelm our opponent if I can't sneak in a kill with Kemba herself.

We have so few creatures, since our plan is all in on Kemba, but the ones we do have are versatile enough to beef our strategy, or hold a stick and swing.

  • Brass Squire: is effectively "equip a thing at instant speed". It also gets around pesky effects like a pithing needle on our Sword of Feast and Famine.

  • Leonin Relic-Warder: This guys a questionable inclusion. He's in because the deck is cat themed, and surprisingly he's always had a target I'm happy to hit. He could definitely be better as Stoneforged Mystic, should I ever decide to pick one up.

  • Leonin Shikari: is hilariously dumb. Equipping at instant speed is VERy overpowered. 'Nuff said.

  • Puresteel Paladin: would be my commander if he were legendary. I've one every game he's been allowed to untap in. He's an engine and a house.

  • Shimmer Myr: Your opponent never expects you to cast a Sword of Feast and Famine on their EOT. Solid effect, and a pseudo-haste guy that can pick up a stick.

  • Sunspear Shikari: because sometimes you just need a cat that holds a stick. Her getting first strike and lifelink from it is just gravy.

So if it's not a stick-holder, and not a stick, why's it in our deck? Because sometimes we want to protect our sticks.

  • Apostle's Blessing: Saves basically anything we want from targeting for just 1 mana. Can also sneak in a win with surprise unblockable.

  • Dispatch: Since we're always metalcrafting, it's just a better Path to Exile/ Swords to Plowshares. Speaking of which, I need to pick up both of those eventually.

  • Darksteel Mutation: Because sometimes commanders are just less scary as 0/1 indestructible bugs.

But if we're so aggro, why run anything but basic lands?

  • Ancient Den: Because it helps us turn on metalcraft that much easier.

  • Buried Ruin: Sometimes you just need to trade land for a dead stick.

  • Darksteel Citadel: Yo dawg, I heard you like metalcraft.

  • Rogue's Passage: ... Make my 8/6 doublestrike deathcat unblockable? Yes please.

  • Sejeri Steppe: Psuedo unblockable enabler for a turn.'

So that's my deck. It's an eggs-basket strategy that wins very quickly if the opponent can't keep kemba off the board. As always, comments and +1's make me happier than world peace. So do it. :)

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Revision 2 See all

(9 years ago)

-1 Auriok Steelshaper maybe
-1 Banshee's Blade maybe
-1 Basilisk Collar maybe
-1 Batterskull maybe
-1 Blight Sickle main
-1 Brawler's Plate maybe
-1 Champion's Helm maybe
-1 Chariot of Victory main
-1 Deathrender maybe
-1 Diviner's Wand main
-1 Drifting Meadow main
-1 Enlightened Tutor maybe
-1 Felidar Sovereign maybe
-1 Fleetfeather Sandals main
-1 Godsend maybe
-1 Heartseeker maybe
-1 Helm of Kaldra maybe
-2 Indomitable Archangel maybe
-1 Konda's Banner maybe
-1 Kusari-Gama main
and 48 other change(s)
Date added 9 years
Last updated 9 years
Legality

This deck is Tiny Leaders legal.

Rarity (main - side)

2 - 0 Mythic Rares

7 - 0 Rares

20 - 0 Uncommons

6 - 0 Commons

Cards 50
Avg. CMC 2.10
Tokens Cat 2/2 W
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