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Okay... this thing will make your brain hurt...
The deck revolves around the interactions of a few cards: Shuko or Nomads en-Kor comboing with either Cephalid Illusionist or Daru Spiritualist . You can target either of those creatures infinitely, causing the toughness of the spiritualist to grow infinately, or having your entire library milled away by the Cephalid.
If you can go infinate with the spiritualist, you can then sacrafice it to the Starlit Sanctum and gain infinite life.
If you go infinate with the Cephalid, you will mill yourself until you hit a Gaea's Blessing , shuffling your graveyard back into your library. YOu then continue to mill yourself until you hit a another blessing. COntinue you this until you have a gravestorm count of about a billion, and then cast Bitter Ordeal . SUPER AWESOME.
The Bitter Ordeal combo is harder to set up than it looks, so you have to really plan ahead. Don't worry too much about Tornod's crypt, as you have two blessings, and a Bitter Ordeal for as little as 12 can completely wreck an opponent's deck.
Living Wish not only acts as an amazing tutor, but it also has a second function of a toolbox card.
Aven Mindcensor is for decks that sem to be tutoring for something scarier than what you are doing. Keep in mind that the Aven does not negatively effect your Living Wish . If you feel like you ned to cast him, do so, and then allow your partner to burn them out, or wait for a combo to develop.
Boseiju, Who Shelters All is for those pesky counter spell decks.
Ethersworn Canonist is for super fast decks and for decks like storm.
Gemstone Mine is for any time you need a land.
Tarmogoyf is for anytime you just want a big dude who can smash face.
tabernacle at pendrell vale is for anything with tons of creatures.
Trygon Predator is for decks with either lots of enchantments, or lots of artifacts.
1x Viridian Shaman is for any artifact that needs to be taken care of immediately.
1x Kami of Ancient Law for any enchantment that needs to be taken care of immediately.
1x Yixlid Jailer for decks that have very annoying graveyard strategies.
I also have a more competitive version of this deck. If you would like to see it, here it is! Bitter Breakfast
The oracle text for Nomads is:
"The next 1 damage that would be dealt to Nomads en-Kor this turn is dealt to target creature you control instead."
So yes, you can do that. A ton of people don't realize its a threat until its already stuck, and at that point their dead (if they try to path it, you can just redirect damage in response.) because of the wording on the card. Unfortunate, but their is nothing I can do about it.
The idea for this deck is pure genius but correct me if I'm wrong. I don't think the Bitter Ordeal combo works.
Gravestorm is worded as thus, "When you cast this spell, copy it for each permanent put into a graveyard this turn. You may choose new targets for the copies."
I believe for a card to be considered a permanent, it must be in play and this would nullify all self-mill combos making use of Bitter Ordeal because the cards are going straight from the library to the graveyard instead of from play to the graveyard.
... otherwise, this is an absolutely awesome combo.
Yeah, it's a pretty sweet looking deck. It's just a shame that the gravestorm ability doesn't work like that. I almost built a deck off of a similar idea, until I found out it wouldn't work. :/ You could probably use some sort of combo that bounces creatures in and out of your grave. The first thing that comes to my mind is some form of combo using Enduring Renewal .
Yeah. My mind went there too. Its really clunky though. It might be slightly easier with cards like Idyllic Tutor and newer artifacts like Memnite . Itll still probably have to be at least 4 colors though. (maybe only 3 if im lucky?)... Hmmm... Yeah. I think Ill throw together a list soon haha.
Personally I would go with control. Having not tested it yet, my thinking is that this combo won't be one you can reliably pull off within the first few turns. Throwing in control will keep your combo from getting disrupted and also let you get aggressive if you need to keep your opponent's field clean.
Ashnod's Altar has a lot of combos that it works with too. I'm wondering what alternate win conditions could be thrown in that would flesh the deck out a bit?
Ha, I am actually getting pretty interested in this deck idea. It could turn out to be pretty sweet!