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Davie Jones Flying Dutchman control

Standard Control Tempo UB (Dimir)

Melanthios


Sideboard


Maybeboard

Sorcery (2)


My meta is clogged with u/b control (or grixis if they feel bolas), temur energy, or ranup red. With hardly any variation from the pro-decks. So I wanted to create something a little different to see if I can get around this. Initially I wanted to go white as well, to Settle the Wreckage but I felt like there wasn't enough that would synergize with the pirates. Give it a look over, let me know what you'd do different.

I feel this deck is very tempo-y and has good air superiority.

All aboard the Flying Dutchman.

Suggestions

Updates Add

So I went 2-1 with this deck last Saturday, changes I made were to add Scarab God over the lordShip. Since a turn 3 Fell Flag ship felt pretty weak, I decided that I'd much prefer to have mana up for counters or if I could slip a 2 drop in, and save for an Opt, felt much better off.

Up against u/b control, I ended up siding the entire sideboard in. Worked really well especially when they got their own Scarab god out, and I was able to Bontu's the field, ergo 2 Torrential Gearhulks, Scarab God and something else.. Then was able to Disallow the God on Recast.

Temur Energy is still too strong, and this deck is no different, I may put a couple Gifted Aetherborn, in replace of a flyer, or 2, or maybe put a Bonepicker, since I need a way to deal with Glorybringer's exert.

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Date added 6 years
Last updated 6 years
Legality

This deck is not Standard legal.

Rarity (main - side)

2 - 0 Mythic Rares

14 - 9 Rares

32 - 0 Uncommons

3 - 6 Commons

Cards 60
Avg. CMC 2.18
Tokens Copy Clone
Folders ST decks
Votes
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