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Daughter of Titania EDH

Commander / EDH* GU (Simic)

Magnivore


Maybeboard


Looking to speed up this flaky speed demoness.

I am in a surprisingly brewy mood and I whipped up something using a new Dominaria legendary creature.

What does the deck do

This deck can snowball and spiral out of control with landfall triggers. While my original idea had a few more actual landfall cards and a few more 'lands' interactions (refer to the sideboard) I took those out in lieu of speed and explosiveness. In goldfishing this deck thus far I've had some insane turn 5's where I'd have around 25% of the deck on the field and the value train was not looking at slowing down at all. Of course like all decks there's times when it doesn't do so insanely hot, which we'll talk about later.

What key interactions are there

~Tatyova + any card that puts lands into play (Nature's Lore, Sakura-Tribe Scout, Burgeoning, etc.) = +x lands, +x card draws, +x life

  • Yes, this is an intuitive interaction, but it's the core one of the deck, and it sets us way ahead of everyone else

~Patron of the Moon + Meloku the Clouded Mirror = make two flying dudes

  • This amounts to 'for every 3 mana we spend we get two 1/1 fliers' which is made even better with a mana doubler and lots of lands

~Azusa, Lost but Seeking/Exploration/Oracle of Mul Daya + Strip Mine + Crucible of Worlds/Ramunap Excavator = land-locking people

  • It's not original but it works

A lot of interactions are centered around Tatyova, and as a backup our Nissa, Vital Force emblem.

  • Tatyova + Manabond = EoT put a bunch of lands into play and refill your hand

  • Tatyova + Skyshroud Ranger/Sakura-Tribe Scout + Simic Growth Chamber = put SGC into play, have it bounce itself, and draw a card. This also goes well with extra land drops of any sort such as Azusa

  • Tatyova + fetch lands = In response to the first trigger (or not, your choice) you crack the fetch to draw two cards

  • Tatyova + Mana Breach/Storm Cauldron = This significantly slows down our opponents but not us so much, especially with various other cards in our deck like the additional land drops or Patron

What I'm looking for

I'm looking for suggestions to speed this deck up and make it as consistent as possible. I'll start by saying I that I have no budget restrictions. Some things that I think should be in here are Mox Diamond (for the alleged/apparent synergies), Sol Ring, and Mana Crypt for the sake of speed and things like Force of Will and Mana Drain for protection. But, would including these things take away from the overall deck plan and consistency? What interactions am I missing out on in the grand scheme of Magic? What suggestions for the deck do you have?

Thank you all for your time and suggestions! Hopefully Dominara sees you all well!

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Revision 3 See all

(6 years ago)

+1 Scapeshift main
+1 Stone-Seeder Hierophant main
Date added 6 years
Last updated 5 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

6 - 0 Mythic Rares

37 - 0 Rares

13 - 0 Uncommons

18 - 0 Commons

Cards 102
Avg. CMC 3.48
Tokens City's Blessing, Clue, Eldrazi Spawn 0/1 C, Elemental X/X G, Emblem Nissa, Vital Force, Illusion 1/1 U w/ Flying
Folders EDH Deck Ideas
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