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Dark Phoenix, Who Frowns At Fun

Commander / EDH Artifact RBW (Mardu) Reanimator Stax



What is known as weilding the very embodiment of creation, The Phoenix Force is a prime universal force of life and passion - and one of the most feared entities in all the Multiverse. It is the Spark that gave life to the Universe, and the Flame that will ultimately consume it.

A force so primordial can and has manifested itself in a number of Hosts. For a time and in a distant Plane, Jean Grey was one such host of the Phoenix Force.

Until it discovered the Plane of Tarkir, and the young Khan, Alesha, Who Smiles at Death. It sensed a power within her that even she did not fully realize. The powers of a Creator, a Destroyer, and a Changer; the very essence of the Phoenix Force itself.

As its flame enveloped her, and became one with the Khan, Alesha arose from the fiery cocoon and scorched earth, like a true Phoenix.

This deck is a hybrid Stax and Reanimator Deck. I like the balance and the flavour of both. With a Stax build, we force our opponents into the worst fun imaginable. Reanimating Stax enablers via Alesha's activated ability is a wonderful complement to the core strategy.

This is still close to the mana curve of the deck which currently takes the Tier representation, though I feel I've made adjustments that fit a variety of other opposing decks, as well as what I perceive as strict upgrades like Leyline of the Void over Rest in Peace as the latter hurts us dearly, and the former is a stronger combo piece with Helm of Obedience.

The key strategies here are utility, or ETB effects, to make full use of locking down an opponent.

Fulminator Mage and Avalanche Riders are the bread and butter land-hate creatures. Both are legal targets for Alehsa's ability, but Fulminatory is where it gets interesting. Cast it, sac it, move to combat and activate Alesha, bring it back and sac it again.

Master of Cruelties is the classic Kalia of the Vast combo, and works all the same. Because of Alesha's ability, it negates the Master's stipulation that it can only attack alone. Given the acceleration of the deck, you can feasibly get this off with ease.

Karmic Guide is the wonderful white reanimator. Alesha's ability now doubles with it in the grave.

Thalia, Guardian of Thraben, Thalia, Heretic Cathar , Linvala, Keeper of Silence, Magus of the Moon, Sanctum Prelate and Aven Mindcensor are all ways at grinding your opponents to a halt.

The wonderful spells that encourage politics, interaction, and fairness for the table.

Pox is a fair way that lets everyone lose 1/3 of their life total, 1/3 of their lands, 1/3 of their creatures and a 1/3 of their hand! Now this, is Magic.

Contamination is a "You're Welcome" card, to the people who play Guilds, Shards, Wedges, or Quads that don't run . Now you can! You can thank me later.

Blood Moon is like the gift that keeps on giving. I can't remember how many times in my basic-landless Hermit Druid decks where I thought "If only I had a mountain." Well now you do!

Chalice of the Void is great for graveyard players! Cast those cards and they can be countered!

Trinisphere is beautiful. For anyone who thought "I wish my freecasting Mana Crypt were 3 to cast instead" this card is for you!

Static Orb is like if you choose to not untap things, but there's no choice involved. See, we're doing the thinking for you!

Thorn of Amethyst is just another political card to make things cost more.

And of course, the card behind the strategy itself, Smokestack. This is a fair way of making sure I sacrifice things along with my besties. Things like Flagstsones of Troakir and Gods' Eye, Gate to the Reikai make friends in this world. I'm sacrificing lands (who cares about the text on the card?). And never you mind that there's a Crucible of Worlds in play.

With these in play you will be the most loved opponent on the board, with players fighting each other just to keep you alive, with all the good you're doing.

While not necessarily a combo, per se, Helm of Obedience and Leyline of the Void work hand in hand at ensuring games end the classic way of decks being exiled.

And for any opponents running Food Chain and Eternal Scourge, you're welcome! We can do your work for you!

Bomberman is in this build in full force. Auriok Salvagers + Lion's Eye Diamond + Pyrite Spellbomb is the classic infinite combo to clear a board.

Kiki-Jiki, Mirror Breaker + Felidar Guardian is an easy way to make an infinite number of kitties with haste. Kiki makes Kat, Kat blinks Kiki which makes Kat, ad infinitum.

Karmic Guide + Reveillark + Altar of Dementia is a great way to infinitely mill opponents.

Drawing cards in decks that don't run is fairly tricky, so this is making use of the best card advantage cards we can utilize.

The most obvious choices are the Draw/Discard spells like Tormenting Voice, Cathartic Reunion, Wild Guess, and Entomb. Great way to filter our hand, filling the graveyard with creatures you need, and gaining cards in the process. Sign in Blood is also a fantastic card draw spell. Gamble is a great tutor, or alternatively, a red Entomb.

Nahiri, the Harbinger was my walker of choice, though Daretti, Scrap Savant is perfectly viable. I liked the idea of a way to exile opponent's things, as I'm not running the sacrificial artifacts I'd have in my Breya build.

Dark Phoenix



Comments View Archive

n0bunga says... #1

After careful consideration:

Winter Orb

Ghirapur AEther Grid (re-added)

Slobad, Goblin Tinkerer

Goblin Welder

Have been added to the mix. The Welder has been an all star in other artifact decks I have, like Breya. The mentality here is to weld something like an artifact land or essentially something I don't need contextually in favour of any stax card that may have been removed or countered. Similarly, Slobad is something I'm trying; sac'ing an artifact that may be hurting me more than opponents only to protect what I want seems worthy of tester slot. Almost makes me want to tinker with King Macar, the Gold-Cursed.

Out are things that have either been redundant or haven't been offering the same utility as others: Eidolon of Rhetoric, Vryn Wingmare, Loyal Retainers, Magus of the Tabernacle.

Magus is essentially a sideboard card whenever I'm dealing with token decks. It doesn't really put up enough to warrant a mainboard 99.

March 28, 2017 11:38 p.m.

StopShot says... #2

I think Prototype Portal would be pretty busted for this deck. You could have it produce artifact lands or Sol Rings for nothing, make it a draw/burn engine with Pyrite Spellbomb, piss off your opponents with multiple Tangle Wire, or dump Sphere of Resistance after Sphere of Resistance making everything unplayable since the sphere's don't increase the cost of the activated ability and win through Ghirapur AEther Grid or your opponent's decking themselves by having a smaller library than yours. Even signets are fair game since it would be two mana to dump a colorless instant-speed Rampant Growth. The artifact spam will also make smokestacks work more disgustingly to your advantage as well as the aforementioned Ghirapur AEther Grid.

March 28, 2017 11:54 p.m.

n0bunga says... #3

Oh lawdy that DOES look busted. And I love it.

March 28, 2017 11:57 p.m.

Daedalus19876 says... #4

I would 1000% run both Hokori AND Winter Orb here by the way.

March 29, 2017 12:03 a.m.

n0bunga says... #5


What would you advise to come out?

March 29, 2017 12:21 a.m.

StopShot says... #6

I would suggest Thalia, Heretic Cathar since Alesha can't recur her and you already have Blind Obedience keeping your opponent's creatures tapped.

March 29, 2017 12:25 a.m.

n0bunga says... #7

I've had second thoughts about her too, but the ability to tap nonbasic lands is quite important here. And true, she's not an Alesha target, but she is most definitely a Recruiter of the Guard target.

March 29, 2017 12:10 p.m.

StopShot says... #8

If that's the case I feel you should run Orb of Dreams since it can also tap artifacts and basic lands as well as being an Enlightened Tutor target that doesn't die to a board-wipe. Plus you can cast it easily if you have a Blood Moon or Contamination on the field and adds another artifact to your list.

March 29, 2017 1:53 p.m.

Daedalus19876 says... #9

StopShot: Thalia's so deliciously asymmetric, though. Orb of Dreams is not.

March 29, 2017 2:09 p.m.

n0bunga says... #10

I feel like that one card seems like an easy target though in some sense. It covers ALL, for sure.

But comparing a board with Thalia, Blind Obedience, Winter/Static. vs Orb - unless there's some mass wrath from a Jhoira deck, most are probably going to play something that targets one thing, and at the very worst a Vandalblast with any red player.

That and there's more pain for other people with Thalia as opposed to pain for everyone.

Don't get me wrong; I frown at fun. But I frown at other people's more than my own.

March 29, 2017 3:11 p.m.

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Compare to inventory
Date added 1 month
Last updated 1 month

This deck is Commander / EDH legal.

Cards 100
Avg. CMC 2.41
Tokens 1/1 Spirit
Folders EDH, Stuff, Interesting Commander Decks, Edh ideas, Decks I like, Deck, Cool stuff, Fav Decks, EDH, Commander, See all 13
Top rank #4 on 2017-03-28
Views 4021

Revision 11 (1 month ago)

+1 Ghirapur AEther Grid main
-1 Eidolon of Rhetoric main
-1 Static Orb main
+1 Slobad, Goblin Tinkerer main
-1 Magus of the Tabernacle main
+1 Goblin Welder main
-1 Vryn Wingmare main
-1 Loyal Retainers main
+1 Winter Orb main
+1 Static Orb main

See all