You should put the mainboard fulminator mage into the sideboard and add in another monastery mentor.
September 10, 2017 12:51 p.m.
Has Dark Confidant ever killed you by revealing the Emrakul?
I always wanted to do something like this, with Nahiri's and shit, but the possibility of a weird bob death had always held me back. hahaha
September 11, 2017 1:04 p.m.
September 21, 2017 7:17 p.m.
This is one beast of a deck, I am actually super impressed, I always wanted both mardu to be able to be played, and wanted to build a vampire-tribal, aggro-control build, using ixalan and innistrad to build the base tribal elements, and then go use white counterspells and get into weird (mana rock, etc.) ramp in those colors, to build a board, wipe the board (Damnation), and protect my side (Boros Charm), counter their stuff (Mana Tithe), etc. This deck does waay better at being mdoern playable, and I really wouldn't be surprised if this will eventually be a modern tier 1 deck, some better control pieces would be interesting, and if this deck could run even more disruption that would be interesting. Cards that can get rid of lands from an opponent's deck (Praetor's Grasp style cards) and then force them to look for more lands (Path to Exile), while destroying/removing land usage (Blood Moon) would be an interesting build for mardu as well.
I don't know, I am just rambling now, point is, I love this deck!
September 28, 2017 11:33 a.m.
Has Gideon, Ally of Zendikar been better than Nahiri, the Harbinger when cast? I would think Nahiri is better in most cases. Rummaging is better than Gideon's +1 on the turn it's cast, and is comparable to the ally token given that Nahiri goes to 6 loyalty. Nahiri's exile ability is fairly useful when your'e in a tight spot and has utility against things like Rest in Peace or Leyline of Sanctity which are counter to main aspects of your deck's game plan. I like the other walkers in the list, but Gideon, Ally of Zendikar just seems like a less versatile version of Nahiri.
Settle the Wreckage seems really bad against the decks it works against as it gives a deck going wide the resources to rebuild the board you're trying to manage. Anger of the Gods or Sweltering Suns both have good redeming qualities, but are difficult to cast reliably with the mana base in its current state. I'd rather just ave a second Damnation as it does almost the same thing at a lower cost regarding your mana base and doesn't have the large downside of Settle.
I play a vastly similar list, where Nahiri + Emmy are the main win condition and end up playing more like a traditional control deck than a midrange deck.
I think your list looks great!
September 28, 2017 7:18 p.m.
I've been going back and forth on the Nahiri, the Harbinger for a few months now. I like having her there as an option but I think I'm heavy enough on the other win conditions that I don't need 4 of her.
The Gideons are working out great and I would highly recommend a Gideon Package for anyone with Lingering Souls that can fit the double white in their mana base. I'm using a light Gideon Package myself, I've seen heavier Gideon Packages going up to 6, 8, even 10 Gideons, and I've also even seen non Souls lists using a light Gideon Package with Gideon Jura at the top. Gideon of the Trials was medium good before the rule change, being able to have multiple Gideons out at the same time makes the emblem critically better.
September 29, 2017 8:44 a.m.
if you madcap into a Emperion instant removal kills you right?
October 2, 2017 5:08 a.m.
No because the spell has already resolved and put the Emperion on the field before the damage comes and before they have a chance to respond. Once a spell starts to resolve there's no way to stop it mid resolution to respond to something.
October 2, 2017 8:14 a.m.
It might seem like a lot of work in a format where Terminate and Path to Exile are staple cards, but they aren't always going to hit the removal and I can prioritize removal higher with the targeted discard. The Emperion is essentially an 8/8 for 4 with a strong hate ability and the minor drawback of creating awkwardness and bricks on the draws occasionally. Platinum Emperion and Dark Confidant work great together because of all the free cards, I'm surprised more people aren't trying the combo themselves. Probably has something to do with the Emperion costing 8 and scaring people on the flip. But I can guarantee that the reward far outweighs the risk there.
October 2, 2017 8:20 a.m.
November 7, 2017 9:12 p.m.
I've done it a couple times now with Emperion up to shield me from the damage, and once against Tron where I dropped from 19 life to 4 life but still won after hitting his Tower with a Crumble to Dust
November 7, 2017 9:22 p.m.
Even disregarding the obvious nonbo of bob with emperions or emrakuls, I have to imagine he's still super painful especially when you're running so many 4 drops (6 by my count), in addition he's the normal lightning rod he is, so he'll probably draw a lot of removal, but are you gaining any advantage from that as removal seems fairly dead against you anyways ?
November 8, 2017 10:24 a.m.
He's usually an instant win against aggro or burn because they don't maindeck their Destructive Revelry. Some linear decks just don't have an answer.
November 8, 2017 2:41 p.m.
How is bob an instant win against aggro or burn ? I presume you must have thought I was talking about Platinum Emperion, but that was not the case, I do not at all doubt the power of Platinum Emperion, especially with madcap experiment to cheat it into play, my previous comment was that bob does not go well with it or emrakul as is obvious, but neither with the amount of four drops in the deck, and I also figured it's one of the only viable removal targets so it does not sound good to me.
November 8, 2017 5:56 p.m.
Yea that much is true, but there are are a few other factors in play. Bob is really good against decks like Tron or something with Ancestral Vision in it, which is more of a problem for this deck than Burn in the first place. I can always use Bob to chump block a Goblin Guide if need be, or side it out game 2 if I wanted. I also have 4 Shambling Vent and 4 Leyline of Sanctity on the board, but really just the Emperion is enough half the time. Game 1 they aren't going to have any sort of answer so that's a free win right there, and Game 2 they need to actually draw their Destructive Revelry or whatever.
tl:dr there are enough "your life total doesn't matter" matches where Bob is good that it makes up for the "life total does matter" matches, especially because I have Emperion which is really good for the "life total does matter" matches.
November 9, 2017 2:01 a.m.
If the CMC average of the deck is 3.03 and that's not counting the 24 lands in a 60 card deck that would mean I'm taking maybe 1 or 2 damage a turn average from a Bob, and that's only when I don't have an Emperion down to soak it up.
You're definitely right that this isn't the best Bob build though. I just wanted some card advantage since it's a tap out control deck and Bob combos with Emperion. In the past I've used Painful Truths before for the same reason. What are your thoughts on that?
November 9, 2017 2:04 a.m.
I personally love painful truths, although unfortunately think it might be a bit slow in the current meta, not sure that there would be an easy swap in swap out for bob in terms of card advantage, but a noncreature source of card advantage definitely sounds nice. Maybe painful truths works but in terms of mana i'm thinking maybe Night's Whisper is fine ?
November 9, 2017 11:29 a.m.
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|Date added||2 years|
|Last updated||2 weeks|
This deck is Modern legal.
|Folders||Other Peoples Decks, Awesome Ideas, Possible Modern Decks, Modern Decks, interesting ideas, deck ideas, Favorable Fodder, Modern Decks to Try, Cool Decks, Modern Cool Stuff, See all 17|
|Top rank||#6 on 2015-08-01|
Revision 18 See all
2 weeks ago)
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