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Dark Alley w/ Mr. Rakdos and His Eldrazi

Commander / EDH* Aggro BR (Rakdos) Tribal



"Somebody may beat me, but they are gonna have to bleed to do it." -Steve Prefontaine

The thing about Mr. Rakdos, is that he works best against 4-5 opponents, there's more life for him to turn into colorless mana (to cast creatures with). Each update that I do, is an attempt to make this deck work faster, and maybe a little more Control, against 2-3 opponents.

Start with a poke to your oppnents, and turn it into casting giant Eldrazis, for free.

I wanted more Eldrazi interaction than Artifacts, because it's more fun to me to have all the Eldrazi Titans (that are legal in Commander) together, in one deck. Imagine Ulamog, the Ceaseless Hunger holding hands with Ulamog, the Infinite Gyre!! And, Kozilek, the Great Distortion holding hands with Kozilek, Butcher of Truth!! Aaaaand, Emrakul, the Promised End's weird-ass tentacle things, holding hands with all of them, together. Awwww, it's enough to make some Eldrazi mom proud. (Single tear)

Steps to victory:

1) Poke

2) Cast Mr. Rakdos

3) Use Mr. Rakdos

4a) Keep dropping fat fatty fat Eldrazis on the battlefield, for free, because of Mr. Rakdos

4b) Control the board with utility, for cheap, because of Mr. Rakdos

5) Your opponents are on the wrong side of a riot.......ouch.

There are 17 cards to deal damage without having to get any combat through:

Leechridden Swamp

Heartless Hidetsugu

Lobber Crew

Nettle Drone

Plague Spitter


Crypt Ghast

Piranha Marsh

Shivan Gorge

Ramunap Ruins

Palace Siege

Chandra, Torch of Defiance

Flame Rift

Kolaghan's Command

Cryptolith Fragment  Flip

Rakdos Charm

Price of Progress

There is an emphasis on 3 of them:

1) Lobber Crew (untaps when you cast Mr. Rakdos, and it's out of 'lightning bolt' range)

2) Nettle Drone (untaps when you cast any Eldrazi)

3) Cryptolith Fragment  Flip (with a Sol Ring or a Mana Crypt, it allows you to cast Mr. Rakdos on turn 3, and it survives board wipes)


Any combination of Void Winnower + Nullstone Gargoyle + Sire Of Insanity = pretty solid board lock-down

When triggered with Mr. Rakdos, Lord of Riots:

Heartless Hidetsugu + Walking Ballista = Someone dead, just for being there.

Heartless Hidetsugu + Neheb, the Eternal = boom. Mountain of Eldrazi meat. Throw Walking Ballista into that riot, and you win.

I started with 3 infinite combos in the deck, but I removed them. I'm trying to move towards this direction, get back to more actual playing the game. I'll put them back in if I try to turn this into a competition deck.

Suggestions are very welcome. I am looking for ideas to make the deck faster, and/or good cards that deal damage to my opponents. Thanks for reading.


This is my first big, sit-down and hit a bunch, all at once, kind of update, on this deck. This update focuses on card-draw, haste, finding more synergy for some of those Tutors, and a little more Control. The deck produces riots, more consistently now. Enjoy.


+Necropotence (safe to say it's one of the best draw spells, for the colors I'm running)

+Magus of the Wheel (Wheel of Fortune on a stick?.....seems good)

Tutor action:

-Diabolic Intent (my creatures are too valuable, subbed in card-draw)

-Diabolic Revelation (this is based on mana cost, it may go back in)

-Beseech the Queen (I got tired of the limitations, and the 'reveal' part)

+Diabolic Tutor (no limitations or reveal)

Creatures / Ugin:

+Ob Nixilis, Unshackled (go ahead, go get your stuff, it'll cost yah)

+Crypt Ghast (2 good abilities, one adds much needed mana, and the other helps out here and there with Mr. Rakdos)

+Ugin, the Spirit Dragon (I found myself in a situation where I couldn't attack, and I couldn't target my opponent or any permanents they controlled, plus they were indestructible. Rough. So, I'm putting Ugin, specifically for this reason. He helps with decks that are designed 'not to lose.')

-Thought-Knot Seer (just didn't have the presence I was looking for)

-Endless One (I need more than just beefy)

-Thrull Parasite (the extort ended up being a little slower than I expected, for the deck. I switched this for Crypt Ghast, to add more mana, even when I'm not using the extort)

-Steel Hellkite (beast of a card, but again, not enough instant presence)

-Viashino Heretic (This card has been in the deck since the first build, but I've never actually used it. So, I replaced it with a card that I always want to use, and it can do the same thing, if need be = Volaghan's Command)

-Bane of Bala Ged (another good card that had be to be cut to make room, it might be back)

-Burnished Hart (just too slow, and soaked up valuable mana)


+ Mass Hysteria (this might be temporary, I'm still playing around with Fervor and Racecourse Fury )

+Flamekin Village (subbed it in, for a Mountain)

+Hanweir Battlements (More haste. Yes, please)


+Pyroblast (Red Elemental Blast is really nice in my meta, I'm gonna see how 2 in the deck works out)

-Warstorm Surge (Great card, I hate to see it go, but at 6 cmc, it didn't really fit into the combos that dump my hand and refill. And, it always got targeted as soon as it hit the board. (double sad face))

+ Kolaghan's Command (better than Viashino Heretic in this deck, more options)

-Eldrazi Temple (just don't really need this card, made room for a haste-giving land)

-Everflowing Chalice (It was not nearly as good as I was hoping, I always wanted something else in my hand)

-Mountain (made room for another haste-giving land)

Thanks for reading, and as in the description, suggestions are welcome.


You sure you have enough ways to damage your opponent so that you may play Rakdos? Most things here are five or more mana...

Looking at your mana curve, though, I think this deck might make good use of Pyromancy! If all of the cards in your hand are too big to play, it can still score 10 or more damage for 3 mana. And hey, if Rakdos is out, that can pretty much guarantee you can play everyone else in your hand.

July 12, 2017 3:43 a.m.

Thanks ClockworkSwordfish, that's a good suggestion. I took out Wound Reflection, and put in Pyromancy. I appreciate it.

July 12, 2017 4:09 a.m.

Mike94 says... #3

Absolutely love the concept of your deck! Maybe Thrull Parasite to get a damage in for casting Rakdos?

July 29, 2017 6:56 p.m.

The value is definatley there with Thrull Parasite, I like the idea of it, and being a one-drop, it can help speed things up a little. I'm taking out Spiteflame Witch, she was soaking up too much of my colored mana to get done what I needed. Thanks for the suggestion Mike94, I really appreciate it.

July 30, 2017 3:59 a.m.

Mike94 says... #8

Glad to hear that and you're welcome!

July 30, 2017 8:43 a.m.

kdmurphy001 says... #9

Not a fan of Explorer's Scope - you rarely "attack" with your guys unless it's a mountain of Eldrazi meat then who gives a shit about one land at point (the scope is to help you get to that point). Maybe Wheel of Fortune - quick way to refill hand if you drop a few Eldrazi and your hand is empty/mostly empty. If you go off quick might be of limited use to opponents as well. I put in the red counter spells in Harry - Pyroblast and it's ugly brother Red Elemental Blast and have found them very useful.

August 7, 2017 3:46 a.m.

Thanks kdmurphy001, as alwys, solid suggestions.

(Shhhhh, I may have accidentally typed Explorer's Scope, instead of Expedition Map......it had nothing to do with all those breaks to the kitchen)

I love Wheel of Fortune, I'll find a place for it.

I like the idea of those red counter-spells / removal. Spell protection is becoming more and more valuable, in the meta. Plus, you always gotta love any middle finger to the mono-blue player you can get....(cough) Teferi (cough). I'll work on it.

August 9, 2017 2:57 a.m.

kdmurphy001 says... #11

It Cmdr Pyroblast/Red Elemental Blast find a lot more use then you would think since there are a LOT of multicolored cards flying around.

August 9, 2017 11:27 a.m.

Not a fan of Shelderod or or Pathrazor. Curious to see how knollspine works out. Like Kolaghan's Command. Why Dreadbore ? Signet needs to go. Fan of Mass Hysteria in this deck, Fervor could pot need to be cast same turn you are casting Rakdos (if you have a good turn 1 (IE sol ring or crypt). Just don't drop it until you need it. How have the "pryoblasts" been doing ? I have not played harry much lately and those were a new addition.

August 28, 2017 3:42 p.m.

Thanks, again, Meat_Shieldxx1. I always appreciate your insight.

The 'pyroblasts' have worked out perfectly. Caught a Cyclonic Rift and a Consecrated Sphinx, the two times that I had them in my hand. Another game, I played a Demonic Tutor right before another rift, and had actually thought about grabbing the pyroblast, but passed for mana ramp. Rough. I think they'll be pretty solid in many situations.

August 29, 2017 3:24 a.m.

F3A5t says... #14

plus 1 for the Pre quote

August 31, 2017 10:21 p.m.

Qolorful, thanks for the comment. Oddly, I just looked a deck that had a 69% rating. As I surf through decks, I don't see the "competitive" bar pop up a lot, so to say that they are all 100% seems a little off. What other Rakdos, Lord of Riots decks have you seen with this? I'd love to look at them, to see the glitch.

September 2, 2017 10:10 p.m.

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Compare to inventory
Date added 4 months
Last updated 1 week

This deck is Commander / EDH legal.

Cards 100
Avg. CMC 4.66
Tokens Chandra
Folders Sick EDH, Commander Ideas, Decks I want to build, edh, Decks I wanna build, Dual Colored
Top rank #51 on 2017-09-10
Views 1692

Revision 6 (1 week ago)

+1 Sheoldred, Whispering One main
+1 Inquisition of Kozilek main
-1 Sandstone Oracle main
-1 Red Elemental Blast main
+1 Yawgmoth's Will main
-1 Reforge the Soul main

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