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Dark Alley w/ Mr. Rakdos and His Eldrazi

Commander / EDH Aggro BR (Rakdos) Control Eldrazi Tribal

EventuallyClassy

Maybeboard


Description

Victory at all costs, victory in spite of all terror, victory however long and hard the road may be; for without victory, there is no survival.-That was Winston Churchill, Im betting that he would get along with Mr. Rakdos, Lord of Riots

This deck is kinda like that scene in Big Trouble in Little China, where theyre sitting in the truck, and a gang war appears out of nowhere. Riots of Eldrazis, show up, out of nowhere, all the time with this deck.

The thing about Mr. Rakdos, is that he works best against 4-5 opponents, there's more life for him to turn into colorless mana (to cast creatures with). Each update that I do, is an attempt to make this deck work faster, and maybe a little bit more Control, against 2-3 opponents.

If you go by the discount to creatures, that Mr. Rakdos gives you in this deck, the average cmc of the spells is 2.02 (total cmc of noncreature spells = 57, number of mana symbols on creature spells = 38, toatal mana = 97, Divide that by the 44 cards, that you actually spend mana on. There are 20 colorless creatures that end up being able to be cast for free). Way more powerful than the 4.81 that is listed.

Start with a poke to your oppnents, and turn it into casting giant Eldrazis, for free.

I wanted more Eldrazi interaction than Artifacts, because it's more fun to me, to have all the Eldrazi Titans (that are legal in Commander) together, in one deck. Imagine Ulamog, the Ceaseless Hunger holding hands with Ulamog, the Infinite Gyre! And, Kozilek, the Great Distortion holding hands with Kozilek, Butcher of Truth!! And, Emrakul, the Promised End's weird-ass tentacle things, holding hands with all of them, together?!? Awwww, it's enough to make some Eldrazi mom proud. (Single tear)

Steps to victory:

1) Poke

2) Cast Mr. Rakdos

3) Use Mr. Rakdos

4a) Keep dropping fat fatty fat Eldrazis on the battlefield, for free, because of Mr. Rakdos

4b) Control the board with utility, for cheap, because of Mr. Rakdos

5) Your opponents are on the wrong side of a riot.......they can suck it.

There are 22 cards to cause loss of life, without having to get any combat through:

Sorin Markov

Exsanguinate

Dire Fleet Ravager

Leechridden Swamp

Heartless Hidetsugu

Lobber Crew*

Nettle Drone*

Plague Spitter

Thermo-Alchemist

Crypt Ghast

Piranha Marsh

Shivan Gorge

Ramunap Ruins

Retreat to Hagra

Chandra, Torch of Defiance

Flame Rift

Kolaghan's Command

Cryptolith Fragment  Flip*

Rakdos Charm

Price of Progress

Maga, Traitor to Mortals

Kaervek the Merciless

There is an emphasis on 3 of them, look for them in your opening hand, or tutor for them early:

1) Lobber Crew (untaps when you cast Mr. Rakdos, and it's out of 'lightning bolt' range)

2) Nettle Drone (untaps when you cast any Eldrazi)

3) Cryptolith Fragment  Flip (with a Sol Ring or a Mana Crypt, it allows you to cast Mr. Rakdos on turn 3, and it survives creature-based board wipes)

9 cards to help with card advantage:

Sensei's Divining Top (allows you draw that card you just tutored for, put had to put it on top of your library)

Necropotence (refill your hand)

Wheel of Fortune (refill your hand)

Magus of the Wheel (refill your hand)

Chandra, Torch of Defiance (Is the card on top of your library for damage to your opponents, or a useable spell? You choose)

Solemn Simulacrum (super utility, and usually gets cast for free)

Knollspine Dragon (soooo many cards)

Kozilek, the Great Distortion (refill your hand)

Kozilek, Butcher of Truth (4 cards to the hand is awesome)

Utility:

Any combination of Void Winnower + Nullstone Gargoyle + Sire Of Insanity = pretty solid board lock-down. (Kaervek the Merciless is there, just to pour gas on the fire)

When triggered with Mr. Rakdos, Lord of Riots:

Dire Fleet Ravager + Maga, Traitor to Mortals = The game is over, for at least one opponent, in a 4+ pod.

Heartless Hidetsugu + Walking Ballista or Maga, Traitor to Mortals = At least one opponent is dead, just for being there. If youre in a pod of 5 or more, then at least 2 people are dead.

Even though you get hit by Cryptolith Fragment  Flip, Heartless Hidetsugu and Dire Fleet Ravager, you still end up with the advantage. Because of all the other abilities to deal damage, your opponents end up losing more than you. Plus, with the creature advantage, they put life-totals within reach of one combat phase. Very powerful.

Heartless Hidetsugu + Neheb, the Eternal = boom. Mountain of Eldrazi meat. Throw Walking Ballista into that riot, and you win.

Exsanguinate + Neheb, the Eternal = The possibilities are right around holy-shit levels

I started with 3 infinite combos in the deck:

Kiki-Jiki, Mirror Breaker+Zealous Conscripts

mikeaus, the unhallowed+Triskelion

Sanguine Bond+Exquisite Blood

But, I have since, removed them. I'm trying to move towards this direction, without infinite combos.

Suggestions are very welcome. I am looking for ideas to make the deck faster, and/or good cards that deal damage to my opponents. Thanks for reading.

Updates

-Yawgmoth's Will out

+Pilgrim's Eye in

(The problem with Yawgmoth's Will, is that some of the Eldrazi Titans shuffle your graveyard into your library. I found that it happens more often than not, when I want to use the Will. And, I might as well add a little more land-fetch with Pilgrim's Eye, its a creature you can cast, for free, at the time you cast Mr. Rakdos.)

-Thoughtseize out

+Exsanguinate in

(Thoughtseize is a great card, but its definitely more powerful in a 60 card deck rather than a Commander deck. Exsanguinate seems to add another layer of damage, and when it combos with Neheb, the Eternal, it can be lethal.)

-Diabolic Tutor out

+Dire Fleet Ravager in

(Oddly enough, Diabolic Tutor kinda slowed the deck down. Id rather have the damage to give, at that point. So, I added Dire Fleet Ravager for obvious reasons, in this deck.)

-Ugin, the Spirit Dragon out

+Sorin Markov in

(Ugin, the Spirit Dragon is really only in here for his removal, but lately I find myself wanting another card in my hand, Ive been holding back, using the 8 mana for other things. So, for now, he will be replaced with Sorin Markov. Sorins second ability syncs pretty well with Rakdos, Lord of Riots, and it helps with the life-gain schenanigans that go with the new vampire commanders.)

-Conqueror's Flail out

+Kaervek the Merciless in

(Conqueror's Flail is another good card that just kept getting dealt with by my opponents. Now with Kaervek the Merciless back in the deck, itll hurt your opponents to counter / bounce / play anything.....they can suck it.)

-1 Mountain out

+1 Swamp in

(Just to balance out the mana ration)

Comments

You sure you have enough ways to damage your opponent so that you may play Rakdos? Most things here are five or more mana...

Looking at your mana curve, though, I think this deck might make good use of Pyromancy! If all of the cards in your hand are too big to play, it can still score 10 or more damage for 3 mana. And hey, if Rakdos is out, that can pretty much guarantee you can play everyone else in your hand.

July 12, 2017 3:43 a.m.

Thanks ClockworkSwordfish, that's a good suggestion. I took out Wound Reflection, and put in Pyromancy. I appreciate it.

July 12, 2017 4:09 a.m.

Mike94 says... #3

Absolutely love the concept of your deck! Maybe Thrull Parasite to get a damage in for casting Rakdos?

July 29, 2017 6:56 p.m.

The value is definatley there with Thrull Parasite, I like the idea of it, and being a one-drop, it can help speed things up a little. I'm taking out Spiteflame Witch, she was soaking up too much of my colored mana to get done what I needed. Thanks for the suggestion Mike94, I really appreciate it.

July 30, 2017 3:59 a.m.

Mike94 says... #8

Glad to hear that and you're welcome!

July 30, 2017 8:43 a.m.

kdmurphy001 says... #9

Not a fan of Explorer's Scope - you rarely "attack" with your guys unless it's a mountain of Eldrazi meat then who gives a shit about one land at point (the scope is to help you get to that point). Maybe Wheel of Fortune - quick way to refill hand if you drop a few Eldrazi and your hand is empty/mostly empty. If you go off quick might be of limited use to opponents as well. I put in the red counter spells in Harry - Pyroblast and it's ugly brother Red Elemental Blast and have found them very useful.

August 7, 2017 3:46 a.m.

Thanks kdmurphy001, as alwys, solid suggestions.

(Shhhhh, I may have accidentally typed Explorer's Scope, instead of Expedition Map......it had nothing to do with all those breaks to the kitchen)

I love Wheel of Fortune, I'll find a place for it.

I like the idea of those red counter-spells / removal. Spell protection is becoming more and more valuable, in the meta. Plus, you always gotta love any middle finger to the mono-blue player you can get....(cough) Teferi (cough). I'll work on it.

August 9, 2017 2:57 a.m.

kdmurphy001 says... #11

It Cmdr Pyroblast/Red Elemental Blast find a lot more use then you would think since there are a LOT of multicolored cards flying around.

August 9, 2017 11:27 a.m.

Not a fan of Shelderod or or Pathrazor. Curious to see how knollspine works out. Like Kolaghan's Command. Why Dreadbore ? Signet needs to go. Fan of Mass Hysteria in this deck, Fervor could pot need to be cast same turn you are casting Rakdos (if you have a good turn 1 (IE sol ring or crypt). Just don't drop it until you need it. How have the "pryoblasts" been doing ? I have not played harry much lately and those were a new addition.

August 28, 2017 3:42 p.m.

Thanks, again, Meat_Shieldxx1. I always appreciate your insight.

The 'pyroblasts' have worked out perfectly. Caught a Cyclonic Rift and a Consecrated Sphinx, the two times that I had them in my hand. Another game, I played a Demonic Tutor right before another rift, and had actually thought about grabbing the pyroblast, but passed for mana ramp. Rough. I think they'll be pretty solid in many situations.

August 29, 2017 3:24 a.m.

F3A5t says... #14

plus 1 for the Pre quote

August 31, 2017 10:21 p.m.

Xydroth says... #21

Really cool deck, you have my upvote! Havent thought of putting Eldrazies in there. Nice plan. But there is one thing you really need to keep in mind. "Damage" doesnt cause lifeloss although it seems like its the same it isnt. So when a card says "lose(s) life". Then you activate Rakdos his ability. But if it says "deal damage" then it wont. So sadly things like nettle drone, thermo-alchemist and the like wont work... If im correc the same implies for cards that prevent damage. You can still make them lose life since it doesnt do damage. Just pointing it out because you could run into annoying situations when opponents know this ruling as well.

October 30, 2017 1:32 p.m.

Xydroth says... #22

October 30, 2017 1:37 p.m.

Thanks for the upvote, Xydroth. So, I think you might be a little backwards about the damage thing.

Damage is loss of life, but loss of life isnt necessarily damage. Anytime your life total goes down, its considered loss of life, this even includes switching life totals with another player (and if your life goes up, its considered gain of gain of life). So when damage resolves, it results in loss of life. Mr. Rakdos, Lord of Riots just checks the difference between what your life-total was, at the start of the turn, and where your life-total is currently, at the time of you casting the creature spell. He doesnt care how it got there.

I love Exsanguinate, and it usually has a huge presence whenever its played. But, the weird little problem for it in this deck, is that it takes a lot of mana away from the synergy of getting big fatty fats out. It is a great card, but unfortunately, several things have to fall into place for me to get enough viable mana, to make it truly worth it. But, who knows, maybe playing it for 3-4 mana could still have its perks, I might play around with it.

Thanks for the suggestion.

October 30, 2017 2:12 p.m.

Xydroth says... #24

You probably are right. Well Exsanguinate for 3 will already (with 4 players) cause 9 health lost. So already pretty good. The cards is so unexpectingly good tbh. First i thought it wasnt too great. But damn it made me win so many games.

October 30, 2017 4:57 p.m.

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Date added 5 months
Last updated 2 hours
Legality

This deck is Commander / EDH legal.

Cards 100
Avg. CMC 4.77
Tokens Chandra
Folders Sick EDH, Commander Ideas, Decks I want to build, edh, Decks I wanna build, Dual Colored, Cool concepts, EDH, Interesting Commander Decks, Rakdos, See all 12
Top rank #12 on 2017-11-10
Views 2497

Revision 12 See all

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