Description

Hey all, So I wanted to make a Damia deck. This is the first time I am running this color combination and the first time I've tried making a mill deck, so any feedback on how to improve this would be greatly welcome. This deck was mostly inspired by the play motto of LoadingReadyRun's Kathleen Devere: "I wanna kill, and I wanna mill".

I want to highlight some combinations here, though.

The main punch is to use Damia's draw ability to get to what I need (obviously). Phenax, God of Deception is the card I most want to get to, and I have stacked this deck up with a lot of high-toughness creatures such as Hover Barrier, Wall of Frost, Dragon's Eye Savants , and Meandering Towershell , along with a lot of cards that grow, whose costs drop as the game progresses, or transform, such as Consuming Aberration (most wanted after getting Phenax), Ghoultree, Desecration Demon, Nemesis of Mortals, Scute Mob , Fathom Mage, Ludevic's Test Subject  Flip, Wight of Precinct Six , and Chasm Skulker. I can pump these cards up or change them with Biomass Mutation . The other mill cards I want to grab most are Mirko Vosk, Mind Drinker, Mind Funeral , Mind Grind, Nemesis of Reason , and also Archive Trap for those decks that keep searching for stuff (I have already dropped too much money on Magic cards recently, so Glimpse the Unthinkable is beyond my reach for now, which makes me a sad panda). To get those cards I use Archmage Ascension , Beseech the Queen, and Dark Petition.

The other portion is retrieving or reanimating spells and permanents, or lands like Dark Depths to re-combo with Thespian's Stage, that are in a graveyard using Extract from Darkness, Baloth Null , Havengul Lich, Geth, Lord of the Vault, Lazav, Dimir Mastermind. I have a few infect and -1/-1 counter effects in here so I can capitalize on them with Necroskitter to steal dying creatures. I could use Contagion Engine to proliferate the counters from Black Sun's Zenith and steal 3-toughness creatures at any time.

Some of my sideboard are things I'm not entirely sure about just yet, but they're solidly on the edge of my mind and might be moved into the mainboard: Elite Arcanist would be wonderful with a couple of my instants, but I don't think I have enough of them to run him. I also know I'm going to need to find ways to lock down the board, and I have a few in the sideboard that do. Definitely open to suggestions there if you have any, and I already have in mind some cards I will cut to make the changes this needs to be better.

This is the first draft of the list and not the final product I intend to stick with, especially because I'd love to get that mana curve heavier to the left. I'd love to hear what is gold in this deck and what is dirt, and I know there is probably a lot of dirt in here. Thank you so much for taking the time to read this and offer any wisdom you deem necessary. >__<;;;

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Couple of thoughts:

Sphinx's Tutelage!!

the build is low on mana fixing/ramp and a bit low on lands as well. Command Tower makes all 3 colors and enters untapped, Chromatic Lantern allows all lands to make all 3, Commander's Sphere, Opulent Palace, Reflecting Pool, Darksteel Ingot, Sylvan Caryatid, Explosive Vegetation. Kruphix, God of Horizons over Omnath. Ideally at least 37 lands.

You have a lot of creatures, Lightning Greaves, Swiftfoot Boots hang around, Heroic Intervention also helpful.

To remove: drop some creatures that require too much to be impactful. Like Omnath, who needs access to large amounts of mana. Stuff like that.

Just a few things that might help you execute your strategy more smoothly. Nice build, looks fun to play. +1

June 7, 2017 10:32 p.m.

I will think of more specific cards that could be removed...

June 7, 2017 10:34 p.m.

Thanks! I forgot I actually have a few of those and I'm a little embarrassed about that. n_n;;;

June 8, 2017 7:06 a.m.

TheRedKnight says... #4

Tree of Perdition and Tree of Redemption for some nice high toughness creatures for Phenax, God of Deception ;) and maybe Shpinx's Tutelage for even more mill

June 8, 2017 7:32 a.m.

dlamars says... #5

Undead Alchemist is great with Phenax, God of Deception too. Intruder Alarm can be fun also :)

June 8, 2017 10:37 p.m.

GGMistaT says... #6

So I am surprised that you don't have Hedron Crab or Ulamog, the Ceaseless Hunger. Those would both be amazing mill cards. Top 20 whenever you attack and top 3 whenever a land gets played? I mean its up to you, but I think that these might be good ideas.

June 9, 2017 8:32 a.m.

Athraithe says... #7

Visions of Beyond = Ancestral Recall if played around turn 5/6? 1 mana draw 3 seems pretty good

June 10, 2017 10:41 a.m.

mpew says... #8

This is more of a discard theme than mill theme but:

Skirge Familiar + Archfiend of Ifnir + Hapatra, Vizier of Poisons to shut the game out

June 10, 2017 7:02 p.m.

mpew says... #9

you could also throw in Faith of the Devoted to use the mana you get from Skirge Familiar

June 10, 2017 7:03 p.m.

olliequeen42 says... #10

June 12, 2017 4 p.m.

Nice Loading Ready Run reference, if that's what you were going for.

June 12, 2017 4:22 p.m.

I do cite LRR in the description as the inspiration for this list. Hopefully this is a deck worthy of the title.

June 12, 2017 4:55 p.m.

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Compare to inventory
Date added 2 months
Last updated 1 month
Exclude colors WR
Legality

This deck is Commander / EDH legal.

Cards 100
Avg. CMC 3.66
Tokens 2/2 Wolf, Kiora, 1/1 Snake, 20/20 Avatar, 9/9 Kraken, 1/1 Squid
Folders To Consider, Commander Mill, Awesome Decks, Decks that i liked, Cool Decks, EDH
Top rank #5 on 2017-06-18
Views 1690

Revision 7 (1 month ago)

-1 Tree of Perdition acquire
+1 Commander's Sphere acquire
-1 Sphinx's Tutelage acquire
-1 Commander's Sphere acquire
-1 Lightning Greaves acquire
-1 Tree of Redemption acquire

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